Issues
- 50
vaultmp - Compiling in Code Blocks
#141 opened by Langerz82 - 2
Use RakNet submodule
#130 opened by foxtacles - 3
- 1
Fix / rewrite Client class
#109 opened by foxtacles - 0
Block client side console commands handling
#144 opened by BlackPhrase - 9
Project Wiki
#142 opened by BlackPhrase - 5
Weight reduction
#143 opened by BlackPhrase - 1
This thing is broken
#152 opened by BlackPhrase - 0
[VaultServer] Crash if scripts/plugins specified in config isn't located inside "scripts" folder
#147 opened by BlackPhrase - 0
CMake and newer compiler versions support
#146 opened by BlackPhrase - 0
Move to the organization
#149 opened by BlackPhrase - 0
"using namespace std" is bad practice
#150 opened by BlackPhrase - 0
Connect with AppVeyor CI
#151 opened by BlackPhrase - 5
[VaultMP] Init stage behavior change
#148 opened by BlackPhrase - 2
Missing packet files
#140 opened by Langerz82 - 2
Multiple definition of vaultscript.h / records.h
#137 opened by Koncord - 0
Compare hash esp/esm on the server side
#136 opened by Koncord - 1
Moving script files.
#133 opened by Koncord - 0
[FEATURE] Save VaultMP Settings
#102 opened by voxelr - 2
Syncing condition of equipped items
#127 opened by foxtacles - 3
Remove damage effects from game
#126 opened by foxtacles - 3
Delete radiation markers from game
#123 opened by foxtacles - 0
Create ".gitignore" in iniparser submodule
#132 opened by Koncord - 0
- 0
Server-side item management / effects
#108 opened by foxtacles - 0
Add reference anchors to all cells
#124 opened by foxtacles - 0
Validation of equipment action
#125 opened by foxtacles - 2
VaultMP fails to start
#121 opened by gravypod - 0
Custom GUI interfaces
#107 opened by foxtacles - 0
GUI: listboxes
#113 opened by foxtacles - 0
Hook on fire weapon
#116 opened by foxtacles - 0
Spawning objects with pre-defined position
#118 opened by foxtacles - 0
Refactor script item lists
#105 opened by foxtacles - 1
Proper container sync callbacks
#99 opened by foxtacles - 0
Interface: operate function
#111 opened by foxtacles - 0
GameFactory operate multiple objects
#112 opened by foxtacles - 0
Rewrite Timer class
#120 opened by foxtacles - 1
Rewrite Public class
#119 opened by foxtacles - 1
Refactor / fix ScriptFunction
#117 opened by foxtacles - 0
Server-side damage calculation
#106 opened by foxtacles - 0
Interface no more tokenization
#110 opened by foxtacles - 0
GUI: editbox length / validations
#114 opened by foxtacles - 0
Major refactor vaultmp.dll
#104 opened by foxtacles - 0
Lock values in API header instead of magic numbers
#101 opened by foxtacles - 5
Fix "disappear" bug
#103 opened by foxtacles - 0
Deletion of static objects
#100 opened by foxtacles - 1
Delay creation of objects to the work queue
#97 opened by foxtacles - 0
- 1
Disable Fallout AI internals
#96 opened by foxtacles - 0
stack_trace / libbfd memory leak
#95 opened by foxtacles