/svg-use

Tools and bundler plugins, to ergonomically load SVG files via use[href]

Primary LanguageTypeScriptMIT LicenseMIT

@svg-use

Tools and bundler plugins, to load SVG icons as components in JavaScript, via SVG's <use href> mechanism. This offers a performant way to reference SVG in components, while taking into account themeing, portability, and ease of use.

In a nutshell

With an input file (icon.svg) like this:

<svg
  xmlns="http://www.w3.org/2000/svg"
  width="24"
  height="24"
  fill="none"
  stroke="#111"
>
  <line x1="5" y1="12" x2="19" y2="12"></line>
  <polyline points="12 5 19 12 12 19"></polyline>
</svg>

And a JS file like this, plus one of the bundler integrations (webpack, rollup, vite):

import { Component as Arrow } from './icon.svg?svgUse';

return <Arrow color="red" />;

You get a component with a performant output, that does not inline the SVG itself. This avoids duplication in a document, and keeps the SVG size out of your JS bundles:

<svg viewBox="0 0 24 24">
  <use
    href="https://my-site.com/assets/icon-someHash.svg#use-href-target"
    style="--svg-use-href-color: red"
  ></use>
</svg>

icon-someHash.svg becomes the equivalent of this, and is served as an SVG file:

<svg
  xmlns="http://www.w3.org/2000/svg"
  viewBox="0 0 24 24"
  fill="none"
  stroke="var(--svg-use-href-color, #111)"
  id="use-href-target"
>
  <line x1="5" y1="12" x2="19" y2="12"></line>
  <polyline points="12 5 19 12 12 19"></polyline>
</svg>

Where to go from here

This is the repository root. To get started, consider reading about the core problem and core solution that this package targets.

Then, refer to these links:

The core problem

A common technique in the JS (and especially React) ecosystem is converting SVG icons to components, so that they can be imported by JS code. One common library for this task is svgr, which provides bundler plugins to facilitate converting SVG to JSX. Let's call this approach SVG-in-JS, for the sake of comparison.

The SVG-in-JS approach is contrasted with referencing the SVG as an asset, and using it in img[src] or in svg > use[href]. This library provides one such alternative.

At its core, the SVG-in-JS solves a few different issues, in a convenient way. Alternatives to it would have to take this problem space.

The first issue is theming. By including the SVG inline, one can use regular HTML attributes and CSS selectors, and inherit custom properties easily. Most often, this is done to inherit currentColor, but other, more bespoke custom properties or theming schemes are also used.

Another issue delivery / portability. By lifting SVG into the realm of JS, it can be loaded with ES modules, same as any other JS code. This is not a particularly big deal for applications, which typically use bundlers that are capable of referencing assets in the module graph. However, when it comes to shareable libraries, this provides a delivery mechanism that works anywhere that JS is supported, without any configuration on behalf of the user.

In general, referencing assets (such as images or even CSS) from JS is currently not standardised. It is thus hard to ship reusable libraries that depend on assets, at least in a general way, which does not assume one specific bundler config. There are techniques that work with most current bundlers and web browsers, such as new URL('path/to/svg.svg', import.meta.url). These techniques only solve the delivery problem though, and do not solve the theming problem.

The SVG-in-JS approach is thus appealing, because it solves real problems in a relatively simple way. However, it also comes with some drawbacks.

Drawbacks of SVG-in-JS

By inlining SVGs in JS, we are incurring a number of runtime costs.

In short:

  • Each component's code is parsed multiple times: first as JS, then as HTML/SVG when inserted into the document.
  • Each SVG icon is duplicated in the DOM for every separate instance, bloating the DOM size, and taking time to parse.
  • The size of the SVG icon adds to the JS bundle size. Some common SVG icons can be large, for example country flags with intricate designs. It is easy to accidentally inline large SVGs. This delays meaningful interactivity metrics.

This article by Jacob 'Kurt' Groß dives into the different drawbacks of SVG-in-JS, as well as different alternatives.

I believe that the runtime costs are big enough for many common cases, to warrant an alternative.

The core solution provided here

SVG provides the <use> element, which can reference same-origin external SVGs via the href attribute.

If we were to reference an SVG with use, it would look like this:

<svg viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
  <use href="https://example.com/icon.svg#someId" style="--color: green;"></use>
</svg>

This library considers the above structure as the compilation target, and provides a toolchain for achieving it.

In JS, developers would consume this structure like this:

// Using a colocated SVG
import { Component as Arrow } from './arrow.svg?svgUse';

// Using an external library; the caller is none the wiser that `use` is used under the hood
import { ArrowRight } from 'my-shared-library';

const MyComponent = () => {
  return (
    <div>
      <Arrow color="currentColor" />
      <ArrowRight color="green" />
    <div>
  );
};

To make the above work, we need a few moving parts:

  • a url to reference the external SVG by.
  • an id to reference the external SVG by (while SVG 2 allows referencing without an id, that part does not seem supported in browsers).
  • a viewBox, to allow intrinsic sizing of the outer svg.
  • a themeing system, to allow us to customise the referenced SVG. This can be done with currentColor (for monochromatic icons) or via CSS properties, which can be inherited by the referenced SVG.
  • a way to pass that information to a "wrapper" SVG component, which does the svg > use[href] setup.
  • if a CDN is used to host static assets, it gets a bit more complicated, and we need a mechanism to rewrite the URLs, to enable proxying.

The core thesis is that the above setup is desirable in terms of its runtime characteristics, but is more tedious to set up than SVG-in-JS, due to the lack of a dedicated toolchain.

@svg-use is meant to be exactly that toolchain, so that developers do not have to worry about the setup.

The packages are composable and easy to extend. Additionally, type safety and user convenience are key; this should be as (or nearly as) convenient as SVG-in-JS.

Pros and cons of this approach

By referencing an external asset, we are avoiding the double-parsing and JS bundle size costs; we only need to ship a URL and some metadata, as well as a wrapper component. We are also reducing the DOM size, since a single use is smaller than most icons (and involves fewer elements).

Themeability is achieved by the themeing transform, and can often be as simple as passing down currentColor. The themeing is done statically, and has no runtime cost.

The portability of this approach is good, because you can use the resulting SVGs directly, and not just in React. You could even write out the use[href] manually if you wanted, or create your own wrapper component, in your framework of choice.

Delivery of shared libraries can be reliable, using the new URL('path/to/svg', import.meta.url) pattern. An example with notes is provided for these cases.

One downside, is the lack of CORS for SVG use[href] references. This is a real issue, that can only be reliably solved at the specification level. However, SVG-in-JS is often used for local and shared-library SVG use-cases, which are self-hosted, so the lack of CORS is not an issue for replacing them.

In case you use a CDN for your application assets (including JS), the default components provide configuration to rewrite the URLs at runtime, to point them to a proxy.

All that said, there are certainly cases where inlining the SVGs is the better or simpler approach, depending on your loading patterns. I do not claim that this library will solve everything, but even if it leads to 80% of the SVGs no longer being inlined in JS "by default", it will be a good step.

Refer to FUTURE.md for developments that might make this approach more ergonomic

Note

The rest of this document is about diving in to the details, and contributing. Consider where to go next, for links to the concrete plugins and usage examples.

In depth

Assuming the default configuration and a given bundler plugin.

When you write this:

import { href, id, Component as ArrowIcon } from './arrow.svg?svgUse';

const MyComponent = () => {
  return (
    <button>
      <ArrowIcon color="currentColor" />
    </button>
  );
};

A bundler-specific plugin (webpack, rollup, vite) does the following:

  • The plugin resolves ./some-icon.svg and invokes @svg-use/core
    • Core parses ./some-icon.svg, to ensure that it fulfills the invariants
    • Core extracts the id and viewBox of the top-level SVG element
    • Core runs a "themeing" function to turn the SVG element's fills and strokes into configurable CSS custom properties
    • Core returns the transformed SVG content, and the extracted information
  • The plugin emits the transformed SVG as an asset (using to the bundler's logic), and resolves its would-be URL. The loader stores that URL.
  • The plugin passes the URL to Core, to create a JS module. This is what the userland code ultimately sees.
    • The module exports the extracted properties, and passes them to a "component factory", for convenience.
  • The plugin passes on the JS module to the bundler.

The ad-hoc JS module is the equivalent of this:

import { createThemedExternalSvg } from '@svg-use/react';

export const id = 'use-href-target';
export const href = new URL('/assets/some-icon-1234.svg', import.meta.url).href;
export const viewBox = '0 0 32 32';

/* createThemedExternalSvg is a component factory function */
export const Component = createThemedExternalSvg({ href, id, viewBox });

This approach combines convenience (being able to just use Component), with composition (being able to use href and id to build your own wrapper components).