Oculus Gaze Teleport for Unity

This is a simple gaze-based movement system for Unity and Oculus. It supports a dynamic and adaptive spotlight to be used as a torch.

Usage

  1. Drag the OVRCameraRig prefab in your scene
  2. Create a new tag in the Tag Manager and name it "Walkable"
  3. If you want a collider to be a teleport target, just set its tag to "Walkable"
  4. All the other colliders will be considered as invalid targets
  5. Done!