Pinned Repositories
A-to-Z-Resources-for-Students
✅ Curated list of resources for college students
ar_glass
基于人脸检测的虚拟眼镜试戴
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
Bilibili-plus
课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB
common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
cxmooc-tools
一个 大学生网课 刷课工具,火狐,谷歌,油猴支持.全自动任务,视频倍速秒过,作业考试题库,验证码自动打码(੧ᐛ੭挂科模式,启动)
DBMS
DreamEngine
dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
DXRender
fragilefiled's Repositories
fragilefiled/A-to-Z-Resources-for-Students
✅ Curated list of resources for college students
fragilefiled/ar_glass
基于人脸检测的虚拟眼镜试戴
fragilefiled/Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
fragilefiled/Bilibili-plus
课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB
fragilefiled/common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
fragilefiled/cxmooc-tools
一个 大学生网课 刷课工具,火狐,谷歌,油猴支持.全自动任务,视频倍速秒过,作业考试题库,验证码自动打码(੧ᐛ੭挂科模式,启动)
fragilefiled/DBMS
fragilefiled/DreamEngine
fragilefiled/dxbc_reader
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
fragilefiled/DXRender
fragilefiled/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
fragilefiled/Genshin-Bypass
An Anti-Cheat Bypass for Genshin Impact that allows you to inject any dlls into the protected game.
fragilefiled/GenshinTextures
All Genshin Impact textures extracted from game
fragilefiled/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
fragilefiled/learning-area
Github repo for the MDN Learning Area.
fragilefiled/mycode
universitycode
fragilefiled/NumericalProjectsCollections
fragilefiled/OpenGLRenderer
fragilefiled/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
fragilefiled/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography
fragilefiled/software
软件工程作业
fragilefiled/TankBattle
Demo for Game AI Practice
fragilefiled/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
fragilefiled/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
fragilefiled/UnityCsReference
Unity C# reference source code.
fragilefiled/VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
fragilefiled/Web
前端入门到进阶图文教程,超详细的Web前端学习笔记。从零开始学前端,做一名精致优雅的前端工程师。公众号「千古壹号」作者。