Pinned Repositories
Double_linked_list
Double linked list with pointers in C++
GLSLProgramExample
A example project with a GLSL program class
MD2-OpenGL-Loader
SimpleOpenGLProgram
Basic OpenGL program with shaders
SkeletalAnimationLoader
transfer-function-glfw3
Graphical user interface for transfer function used in volume rendering.
VRCompute
Volume rendering using Compute shader
VRCUDA
Volume rendering using CUDA
VRGLSL
A volume rendering using GLSL
WebGL3DPainter
A WebGL painter of 3D objects. It loads obj objects, and the user can paint the object in 3D space, or in the UV 2D texture space.
franjaviersans's Repositories
franjaviersans/WebGL3DPainter
A WebGL painter of 3D objects. It loads obj objects, and the user can paint the object in 3D space, or in the UV 2D texture space.
franjaviersans/VRGLSL
A volume rendering using GLSL
franjaviersans/VRCUDA
Volume rendering using CUDA
franjaviersans/VRCompute
Volume rendering using Compute shader
franjaviersans/GLSLProgramExample
A example project with a GLSL program class
franjaviersans/MD2-OpenGL-Loader
franjaviersans/SkeletalAnimationLoader
franjaviersans/transfer-function-glfw3
Graphical user interface for transfer function used in volume rendering.
franjaviersans/Double_linked_list
Double linked list with pointers in C++
franjaviersans/SimpleOpenGLProgram
Basic OpenGL program with shaders
franjaviersans/VROpenCL
Volume Rendering using OpenCL
franjaviersans/cornerstoneTools
A framework for tools built on top of cornerstone
franjaviersans/cudaIntersect
franjaviersans/cudaRC
franjaviersans/DistributedSystemProject
This is a distributed system project for my postgraduate course
franjaviersans/FirstUnrealGame
My first Unreal Engine Game
franjaviersans/HideCircleLayout
Auto hide circle layout for Android, which represent a circular rotating menu that displays on touch and hides in a few seconds
franjaviersans/Huffman-coding
A project with several programs to code and decode a text file using Huffman coding
franjaviersans/InformeFinalHadoop
franjaviersans/LightField
A little project for rendering a light field with OpenGL
franjaviersans/myDockerFile
Just testing how a docker file build works
franjaviersans/MyFirstUnrealScene
This is my first unreal scene with illumination.
franjaviersans/MyPaint
Little paint for homework
franjaviersans/OCR
franjaviersans/ReactUdemyCourse
These are the codes an assignments proposed by an Udemy Reacy Course.
franjaviersans/Texture-Manager
This is a singleton Texture Manager class that stores all textures in a global map, which can be accessed with an arbitrary texture ID.
franjaviersans/Unit-Testing-Course
Udemy course on Unit Testing on C#
franjaviersans/VBOCube
franjaviersans/VBOQuad
franjaviersans/VolumeDownsampler
Code to produce downsampled volumes from an input volume.