XGalaga v2.0 Copyright (c) 1995-1998 Joe Rumsey <mrogre@mediaone.net> XGalaga Home Page: http://rumsey.org/xgal.html Please see the file INSTALL for installation instructions. This is the first game I've written for X from "scratch" (the graphics interface is borrowed, I wrote everything else), but is by no means my first game. I have written several popular shareware games for the Amiga, and plan to start porting them to X. This project is to help me get used to X and to fine tune the graphics routines to make the next project easier. Previous versions of this game were released as shareware. However, it was never really worth my while. Therefore, with apologies to the good souls that sent their payments in, I have placed it under the GNU GPL. See COPYING for details See the file INSTALL for installation instructions. Command line options: -scores Print out the high score tables and exit -nosound Turn sound off on platforms with sound support -level <level> Set the starting level to <level> -window Start in windowed mode instead of fullscreen -winsize <WxH> Window size (default 468x596) <anything else> print usage and version. Basic instructions: It's Galaga, you know how to play Galaga, stop bothering me. (The ship is controlled by the keyboard, space bar fires.) Keyboard commands: p - pauses q - end this game s - toggle sound if your system supports it alt+enter - toggle fullscreen Controls: left_arrow - move left right_arrow - move right space_bar - fire Credits: Galaga code: Joe Rumsey (mrogre@mediaone.net) X interface: Bill Dyess(dyessww@eng.auburn.edu), Rob Forsman(thoth@cis.ufl.edu), and about a million others. Sound server/interface: Sujal Patel (smpatel@wam.umd.edu) Paul Kendall (paul@kcbbs.gen.nz) (Sun and NAS support) Pixmaps: Joe Rumsey (ogre@atomic.com) Mike McGrath (mcgrath@epx.cis.umn.edu) SDL port: Andy Tarkinson Frank Zago Dan Espen Thanks: Alec Habig for mirroring it at indiana Johnathan Hardwick for testing on many different platforms and sending bug fixes Koala team in France for bug fixes and for writing the XPM lib. All the dupes^H^H^H^H^Hnetrekers who helped test it at the earliest stages. Bill Clarke (bill@discworld.anu.edu.au) for high score hacks Everyone that's written me thanking me, and especially the few who sent the five bucks in.