frenchdog's Stars
Autodesk/bifrost-usd
Bifrost nodes for USD
olliepop777/BifrostJSON
BifrostJSON is a library for interfacing with JSON data inside the Bifrost graph visual programming interface for Autodesk Maya. It allows for translating JSON data into the corresponding Bifrost types.
NVIDIA-Omniverse/USD-proposals
Share and collaborate on proposals for the advancement of USD
charlesfleche/arHttp
An USD Resolver that offloads resolving to an HTTP API
lighttransport/tinyusdz
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
usd-wg/assets
USD Working Group assets
PixarAnimationStudios/OpenUSD-proposals
Share and collaborate on proposals for the advancement of USD
p-ranav/awesome-hpp
A curated list of awesome header-only C++ libraries
TheLartians/ModernCppStarter
🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.
below/HelloSilicon
An introduction to ARM64 assembly on Apple Silicon Macs
Autodesk/arnold-usd
Arnold components for USD
Autodesk/maya-usd
A common USD (Universal Scene Description) plugin for Autodesk Maya
PacktPublishing/Software-Architecture-with-Cpp
Software Architecture with C++, published by Packt
google/eng-practices
Google's Engineering Practices documentation
MercenariesEngineering/conan_recipes
Mercenaries Engineering third party libraries Conan recipes
fmtlib/fmt
A modern formatting library
ColinKennedy/USD-Cookbook
USD Example Projects
paceholder/nodeeditor
Qt Node Editor. Dataflow programming framework
retejs/rete
JavaScript framework for visual programming
jagenjo/litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
Homebrew/homebrew-bundle
📦 Bundler for non-Ruby dependencies from Homebrew, Homebrew Cask and the Mac App Store.
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
ospray/hdospray
Rendering plugin for Pixar's USD Hydra
RenderKit/ospray
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
rodeofx/OpenWalter
OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD
onqtam/awesome-cmake
A curated list of awesome CMake resources, scripts, modules and examples.
PixarAnimationStudios/OpenUSD
Universal Scene Description
eoyilmaz/stalker
Production Asset Management System
ssloy/tinyrenderer
A brief computer graphics / rendering course
lukasmartinelli/py14
Python to C++ 14 transpiler