This tool is designed to decompile and compile the Pathfinder files used for interactive music in EA Games.
This tool was only tested with Need for Speed Most Wanted and Need for Speed Pro Street, so YMMV on other titles (e.g. Red Alert 3)
Basic usage:
USAGE (decompile MPF to TXT): mpfmaster MPFfile [OutFile]
USAGE (compile TXT to MPF): mpfmaster -c source [MPFout]
USAGE (extract by sample num): mpfmaster -s MPFfile SampleNumber [OutSampleFile]
USAGE (extract all samples): mpfmaster -sa MPFfile [OutSampleFolder]
USAGE (update samples): mpfmaster -su MPFfile SampleFolder
For sample extraction, the MUS file needs to be present next to the MPF file with the same name!
For sample updating, the MUS file will be generated with the name of the MPF and placed next to it. You MUST have all files from the lowest to highest number!
If you omit the optional [out] name, it'll inherit the name of the input file.
The compiler is not very well written, so please follow the decompilation syntax closely!
Newly compiled files do not contain samples. Add them with the update samples command.
Example: you want to edit something in the existing track files...
-
Make sure your MPF and MUS files are in the same folder!
-
Decompile the MPF
mpfmaster MW_Music.mpf
-
Extract the samples
mpfmaster -sa MW_Music.mpf mySampleFolder
-
Edit whatever you need to edit
-
Recompile the MPF
mpfmaster -c MW_Music_decomp.txt mynewMPF.mpf
-
Update the samples
mpfmaster -su mynfsMPF.mpf mySampleFolder
This tool isn't perfect. It doesn't generate quite identical files to the originals, but they do work.
-
EA Layer 3 duration detection! This is key for updating the samples for Pro Street and Undercover!
-
Big endian support for consoles
-
Try out compiling with gcc/clang
-
Figure out where and why trackID -1 is used in actions
-
Figure out why some variable types don't get updates for certain actions
-
Improve the parser - it's currently a hackjob working on a line-per-line basis
-
Clean up the code - everything is jammed in the main cpp file!
-
Documentation about the syntax and available commands!
- Nicknine - the initial mpftotext script from which this tool was based on