NML is a a python-based compiler, capable of compiling NML files (along with their associated language, sound and graphic files) into grf and / or nfo files.
The documentation about the language can be found on http://newgrf-specs.tt-wiki.net/wiki/NML:Main
NML is licensed under the GNU General Public License version 2, or at your option, any later version. For more information, see LICENSE (GPL version 2), or later versions at http://www.gnu.org/licenses/.
Last updated: 2018-10-15 Release version: 0.4.5
- Contact
- Dependencies 3.1) Required dependencies 3.2) Optional dependencies
- Installation
- Usage
- Known issues
- Credits
Contact can be made via the issue tracker / source repository or via IRC on the #openttd channel on OFTC.
NML requires the following 3rd party packages to run:
python
Minimal version is 3.2. Python 2 is not supported.python image library
For install options see https://pillow.readthedocs.org/installation.html#simple-installationply
Downloadable from http://www.dabeaz.com/ply/
To install NML you'll need these 3rd party packages:
- gcc (or possibly another c++ compiler). Needed to compile the cython version of the lz77 module for grf encoding.
The easiest way to install NML is by using pip:
pip3 install nml
In order to install NML from a source checkout run:
python setup.py install
If you want to install the package manually copy 'nmlc' to any directory in your path and the directory 'nml' to any directory in your python path.
Usage: nmlc [options] <filename>
.
Where <filename>
is the nml file to parse.
Options:
--version show program's version number and exit
-h, --help show this help message and exit
-d, --debug write the AST to stdout
-s, --stack Dump stack when an error occurs
--grf=<file> write the resulting grf to <file>
--md5=<file> Write an md5sum of the resulting grf to <file>
--nfo=<file> write nfo output to <file>
-M output a rule suitable for make describing the
graphics dependencies of the main grf file (requires
input file or --grf)
--MF=<file> When used with -M, specifies a file to write the
dependencies to
--MT=<file> target of the rule emitted by dependency generation
(requires -M)
-c crop extraneous transparent blue from real sprites
-u save uncompressed data in the grf file
--nml=<file> write optimized nml to <file>
-o <file>, --output=<file>
write output(nfo/grf) to <file>
-t <file>, --custom-tags=<file>
Load custom tags from <file> [default:
custom_tags.txt]
-l <dir>, --lang-dir=<dir>
Load language files from directory <dir> [default:
lang]
--default-lang=<file>
The default language is stored in <file> [default:
english.lng]
--start-sprite=<num> Set the first sprite number to write (do not use
except when you output nfo that you want to include in
other files)
-p <palette>, --palette=<palette>
Force nml to use the palette <pal> [default: ANY].
Valid values are 'DOS', 'WIN', 'ANY'
--quiet Disable all warnings. Errors will be printed normally.
-n, --no-cache Disable caching of sprites in .cache[index] files,
which may reduce compilation time.
--cache-dir=<dir> Cache files are stored in directory <dir> [default:
.nmlcache]
--clear-orphaned Remove unused/orphaned items from cache files.
--verbosity=<level> Set the verbosity level for informational output.
[default: 3, max: 4]
See the issue tracker.
Active developers (in alphabetical order):
- Albert Hofkamp (Alberth)
- Christoph Elsenhans (frosch)
- Ingo von Borstel (planetmaker)
- Remko Bijker (Rubidium)
Inactive developers:
- Jasper Reichardt (Hirundo)
- José Soler (Terkhen)
- Thijs Marinussen (Yexo)