Pinned Repositories
-Navmesh_Csharp
C#版的navmesh
AAAResearch
Shader打包 触摸 兼容测试
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender). Animation Instancing:高性能大规模动画解决方案
arabic-support-unity
阿语转置
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds AB编辑工具
AutoLOD
Automatic LOD generation + scene optimization
ball
球球大作战,前端分h5、u3d版,后端skynet
Box2DSharp
A C# port of Box2D
Common.Utility
比较全面的c#帮助类,各种功能性代码。
GPUSkinning
GPU骨骼动画
fucunjun's Repositories
fucunjun/Box2DSharp
A C# port of Box2D
fucunjun/com.unity.services.samples.use-cases
Unity官方游戏服务器学习手册,The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
fucunjun/ET
Unity3D Client And C# Server Framework
fucunjun/ET-OWDemo
ET框架 帧同步demo
fucunjun/GameAI
A*寻路拐点算法 https://blog.csdn.net/YuAnHandSome/article/details/120489189
fucunjun/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
fucunjun/google-signin-unity
谷歌登录
fucunjun/InjectFix
InjectFix is a hot-fix solution library for Unity
fucunjun/intranet_app_manager
应用内网发布平台| 类似蒲公英|fir|iOS OTA (Over-the-Air) | APP publish website like fir.im | 适用于企业 iOS & Android 内网发布测试使用,方便管理和分发 APP 包
fucunjun/llbc
一个精简、功能完整、多语言支持的服务端开发框架,面向Service及Component,底层c++实现。
fucunjun/lua-language-server
lua写的服务器
fucunjun/lua-protobuf
A Lua module to work with Google protobuf
fucunjun/mars
Mars is a cross-platform network component developed by WeChat.
fucunjun/NahidaRenderProject
仿原神渲染
fucunjun/OneSignal-iOS-SDK
OneSignal is a free push notification service for mobile apps. This plugin makes it easy to integrate your native iOS app with OneSignal. https://onesignal.com
fucunjun/play-billing-samples
谷歌支付官方demo Samples for Google Play In-app Billing
fucunjun/protobuf
Protocol Buffers - Google's data interchange format
fucunjun/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. 把Animation Clip动画每一帧的顶点烘焙到Texture2D中
fucunjun/RShell
Unity游戏开发之RShell调试器
fucunjun/tsrpc-examples
Cocos 多人联网游戏 帧同步
fucunjun/Unity-Math-Utils
两种游戏常用几何判定 圆和扇形、OBB的相交检测
fucunjun/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
fucunjun/unity_sdk
This is the Unity SDK of Adjust
fucunjun/UnityDemo
关联博客内容的UnityDemo
fucunjun/UnityNativeShare
A Unity plugin to natively share files (images, videos, documents, etc.) and/or plain text on Android & iOS
fucunjun/UnityRuntimeInspector
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
fucunjun/UnityToonShader
👾 Toon shader for Unity.
fucunjun/UnityWebSocket
:whale: The Best Unity WebSocket Plugin for All Platforms.
fucunjun/UpUpServer
c# 服务器框架
fucunjun/URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline