Pinned Repositories
BreakoutCocos2D-x
cocos2d-x
Port of cocos2d-iphone in C++
cocos2d-x-for-xna
port cocos2d-x into c# based on XNA
coding-minggu
libgdx
Cross-platform Java game development framework based on OpenGL ES
NMEspritesheetExample
An example of how to animate bitmap spritesheet using the neat haxe spritesheet library from haxelib http://lib.haxe.org/p/spritesheet
OpenFL-roxlib-gesture-example
This is an example project for gesture using roxlib library https://github.com/rockswang/roxlib
SimpleGameCocos2D-x
A porting of the popular Cocos2D tutorial by Ray Wenderlich to Cocos2D-x
SimpleGamePart2Cocos2D-x
A porting of the popular Cocos2D tutorial Part 2 by Ray Wenderlich to Cocos2D-x
Test
fugogugo's Repositories
fugogugo/OpenFL-roxlib-gesture-example
This is an example project for gesture using roxlib library https://github.com/rockswang/roxlib
fugogugo/coding-minggu
fugogugo/Test
fugogugo/BreakoutCocos2D-x
fugogugo/cocos2d-x
Port of cocos2d-iphone in C++
fugogugo/cocos2d-x-for-xna
port cocos2d-x into c# based on XNA
fugogugo/libgdx
Cross-platform Java game development framework based on OpenGL ES
fugogugo/NMEspritesheetExample
An example of how to animate bitmap spritesheet using the neat haxe spritesheet library from haxelib http://lib.haxe.org/p/spritesheet
fugogugo/SimpleGameCocos2D-x
A porting of the popular Cocos2D tutorial by Ray Wenderlich to Cocos2D-x
fugogugo/SimpleGamePart2Cocos2D-x
A porting of the popular Cocos2D tutorial Part 2 by Ray Wenderlich to Cocos2D-x
fugogugo/SimpleGamePart3Cocos2D-x
A porting of the popular Cocos2D tutorial Part 3 by Ray Wenderlich to Cocos2D-x
fugogugo/skripsi
Vuforia Augmented Reality project I created for my thesis .
fugogugo/Spoon-Knife
This repo is for demonstration purposes only. Comments and issues may or may not be responded to.
fugogugo/Tiny-Wings-Remake-on-Android
A Remake of Tiny Wings on Android powered by Cocos2d-X
fugogugo/ZombieApocalypseNME
Zombie Apocalypse II NME Conversion
fugogugo/AirShooter
A game I try to create to learn about haxe NME . totally work in progress
fugogugo/AMR
AllMangasReader developer branch
fugogugo/HaxeFlixel
Haxe port of Flixel v. 2.55. There is 2 versions: flixelNME - containing only flixel port (targets flash and c++), and flixel+powertools - flixel port with FlixelPowerTools by Photonstorm (see https://github.com/photonstorm/Flixel-Power-Tools) (works only on flash)
fugogugo/HaxeFlixelDemoes
fugogugo/jarjar
Automatically exported from code.google.com/p/jarjar
fugogugo/KontactPicker
A ContactPicker library for Android, written in pure Kotlin.
fugogugo/libgdx-1
Desktop/Android/HTML5/iOS Java game development framework
fugogugo/NME-GameOfLife
Game of life implementation in Haxe/NME with a TDD aproach
fugogugo/nme-shoot
fugogugo/ObjectPool
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
fugogugo/openfl
Code-completion and Flash support
fugogugo/openfl-testaccelero