Pinned Repositories
Dynamic-Environment-and-Adapting-Agents
C# codes for an environment that changes dynamically according to Bayesian networks, and agents that react to these changes.
generator-tick-game
A super primitive game to test using redux yield effect with a tick effect for game dev
generic_rest_server
A Super generic REST server that will do whatever you want in a mongo database for testing purposes (and maybe beyond).
mdreact
A Markdown-It plugin made in jsx for jsx and React Components. Works well with markdown-it-regexp.
mdvariables
Allows the addition of variables in your markdown
minesweeper
minesweeper using create react app, with expo
oscillator-demo
Just playing with the web audio api
reduxd3seed
React / Redux / D3 demo [in ES7]
reduxgame
Game built purposefully to leverage redux
sans-schema
🕸️ Schemaless Normalizer. No config needed to get started. Minimal config needed for all use cases.
funkjunky's Repositories
funkjunky/sans-schema
🕸️ Schemaless Normalizer. No config needed to get started. Minimal config needed for all use cases.
funkjunky/generator-tick-game
A super primitive game to test using redux yield effect with a tick effect for game dev
funkjunky/asteroids-universe
web game for desktop and mobile. Initially create for multiplayer... but i dunno... my idea didn't make much sense after further thought
funkjunky/platforming-magic-beatemup
what it says on the tin...
funkjunky/minesweeper
minesweeper using create react app, with expo
funkjunky/oscillator-demo
Just playing with the web audio api
funkjunky/ChatScript
Natural Language tool/dialog manager
funkjunky/complete-sans-schema-demo
A demo to show off sans schema. This one was hacked together over time and required intermittent commits. I'll do another better demo as a tutorial with concise working commits.
funkjunky/effect-tick
An effect for Redux-Yield-Effect that processes a callback every tick and doesn't yield till the callback returns true.
funkjunky/end-polyfills
description: Provides 'end' method to objects and arrays. Because myArr[myArr.length - 1] is cumbersome. It's non-iteratable, so it doesn't mess with for in.
funkjunky/es6-generator-seed
A seed project for having webpack dev server setup with es6 and generators
funkjunky/generator-tick-seed
Seed for a new game using redux and generators.
funkjunky/graphene-django
Graphene Django integration
funkjunky/jszip
Create, read and edit .zip files with Javascript
funkjunky/login-for-photos
Just a random interview test
funkjunky/pako
high speed zlib port to javascript, works in browser & node.js
funkjunky/phd-in-8-years
3 part game
funkjunky/playing-cards-react
A simple app to show competency with React. Completed for an interview test.
funkjunky/redux-auto-fetcher
Auto fetching store enhancer for redux
funkjunky/redux-meta-selector
Middleware for redux that enables an action to return data from the store via a selector.
funkjunky/rust-webserver
Multi-threaded web server. This is just mostly following the rust book .
funkjunky/rye-middleware
Declarative side effects for redux with generators
funkjunky/schemaless-normalizer
funkjunky/simplest-gantt
Simplest gantt chart I could make
funkjunky/simtrump
Sim Trump!! PTBO game jame #2 in 2017. 40 hour game jam. React Redux Sagas Pixi ES6 game.
funkjunky/soundcleod
SoundCloud for macOS and Windows
funkjunky/speed-ships
an alteration of asteroids universe, where the controls are left and right to turn 45 degrees.
funkjunky/text-battler
a web based text battler... altho right now it's only command line
funkjunky/twgl-2d-demo
learning webgl through twgl, and expanding on it to use it in the ways i want.
funkjunky/yammo
Yet Another Massively Multiplayer Online (game) - A playground for trying things for top down RPG.