/LittleZone

A tribute to 1980's Battlezone. The game's demo mode on an Arduino+LCD, using the same techniques I used for ElitePetite.

Primary LanguageC++BSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

LittleZone

A tribute to 1980's Battlezone. The game's demo mode on an Arduino+LCD, using the same techniques I used for ElitePetite. image

NOT the full game-play! Just the "attract" mode, simplified from the original vector game. No erupting volcano, no active radio, intensities reduced to 3 levels of solid or dotted raster lines.

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Can optionally display the time as the score, on the radar, or as an "Enemy".

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