Pinned Repositories
audioManagerSystemInUnity
damageBlinkingInUnity
blinking system for after taking damage. Code for a Unity game.
followingEnemyInUnity
Make an enemy that follows your player and rotates / flips on the X axis !
healthBarInUnity
Inventory assets and manual to set-up fast.
inventoryInUnity
setup an inventory fast in unity. Scripts included.
plantingBombInUnity
Scripts and instructions to set up fast a plantable bomb that reacts with CompareTag()
recoverUnitySkillsFast
In case you stopped Unity, that you lost your competences and want to get back in the game really fast
targetPointerInUnity
a pointer that points to a target depending on our player view. Quest cursor.
uiAnimationsInUnity
animations for buttons, texts and other... Open/Closing anims etc... Code is MIT licensed (100%free), but visual content is copyrighted.
waysToMoveInUnity
Different ways to move an object in Unity with script (AddForce, velocity, Lerp...) (joystick, keyboard...)
fuyutaa's Repositories
fuyutaa/damageBlinkingInUnity
blinking system for after taking damage. Code for a Unity game.
fuyutaa/followingEnemyInUnity
Make an enemy that follows your player and rotates / flips on the X axis !
fuyutaa/plantingBombInUnity
Scripts and instructions to set up fast a plantable bomb that reacts with CompareTag()
fuyutaa/recoverUnitySkillsFast
In case you stopped Unity, that you lost your competences and want to get back in the game really fast
fuyutaa/targetPointerInUnity
a pointer that points to a target depending on our player view. Quest cursor.
fuyutaa/uiAnimationsInUnity
animations for buttons, texts and other... Open/Closing anims etc... Code is MIT licensed (100%free), but visual content is copyrighted.
fuyutaa/waysToMoveInUnity
Different ways to move an object in Unity with script (AddForce, velocity, Lerp...) (joystick, keyboard...)
fuyutaa/audioManagerSystemInUnity
fuyutaa/awakeItemEnablerInUnity
enables objects in the list at start
fuyutaa/basicUnityScriptSystems
basic system scripts/parts
fuyutaa/bloodParticleSystemInUnity
fuyutaa/devTipsInUnity
some useful tricks
fuyutaa/dialogueSystemInUnity
It takes a long time to code and can look complex when you see the code, but it makes you able to create dialogues with scriptableObjects and set-up in-game dialogues very faster and in a easier way than other systems!
fuyutaa/EnemyAIwithPathfinding
Enemy patrol, pursuiving player and pathfinding system at the same time !
fuyutaa/enemyAttackInUnity
melee only, melee/range, guns.
fuyutaa/EnemyPatrolAndRunToPlayerInUnity
Original tutorial video : https://youtu.be/MiTLPWIW5GA
fuyutaa/flexibleJoystickInUnity
The math in other ones is poorly maded, check this one out before losing an entire day like me
fuyutaa/fuyutaa
Config files for my GitHub profile.
fuyutaa/GlitchEffectInUnity
Parts From KinoGlitch : https://github.com/keijiro/KinoGlitch
fuyutaa/impactParticleSystemInUnity
guide (prefab maybe one day)
fuyutaa/joystickInUnity
fuyutaa/LookAtMousePosition
in the name
fuyutaa/menuInUnity
A menu scene and an in-game menu. Works with the repo about AudioManager
fuyutaa/menuLevelSwipeLayout
levels sorted horizontally with possibility to swipe between each one.
fuyutaa/playerAttackInUnity
Shooting system, oriented mobile device, pc device, lots of cool stuff
fuyutaa/testProjectsForUnity
Projects containing only a player with basic movement/a single map/prop... Projects for testing and avoid breaking your game project.
fuyutaa/TextEffectsEngine
Sorry for it being terrible, I'm going to remaster, it's just a V1 dirty-maded because of SetMesh problems
fuyutaa/TextEffectsInUnity
Multiple cool text effects, like distortion or wobble.
fuyutaa/titleOnLevelStart
Look at the example for clearence. Slide in-out with timers and tetx effects
fuyutaa/transitionEffectsInUnity
Here's all my transition effects.