A demo project for myself to learn how to use raylib. My goal is to builder a 2D platformer with raylib, and explain the component we should use with proper documentation.
There's no timed commitment due to limited working time. :( Hope I can get it faster.
- Set screen resolution: At least 1080p and 720p.
- How to scale on full-screen.
- Load sprite animation.
- Load game terrain..
- Load terrain and sprite collision.
- Scrolling background.
- Keyboard control.
- Gamepad control.
- Timer.
- Titles and settings UI.
- Pack resources.