g-truc/ogl-samples

gl-320-buffer-uniform bug

Groovounet opened this issue · 0 comments

https://github.com/g-truc/ogl-samples/blob/master/tests/gl-320-buffer-uniform.cpp#L190

should be glUniformBlockBinding(ProgramName, this->UniformPerScene, uniform::PER_SCENE);

Quite tiny and direct.

Shrek