gl-420-debug-output
elect86 opened this issue · 2 comments
elect86 commented
I guess this:
glClearBufferfv(GL_UNIFORM_BUFFER, 0, &glm::vec4(0.0f, 0.5f, 1.0f, 1.0f)[0]);
should be:
glClearBufferfv(GL_COLOR, 0, &glm::vec4(0.0f, 0.5f, 1.0f, 1.0f)[0]);
Groovounet commented
It's actually on purpose. This test is a test that is supposed to fail on that line.
elect86 commented
Ah sorry, I didn't get that