gl-320-fbo-readPixels* problems
elect86 opened this issue · 0 comments
elect86 commented
Salut Christophe,
fresh clone:
-
gl-320-fbo-readPixels-staging
simply crashes (it fetches all shaders from/gl-440
, but fixing that doesn't solve the crash unfortunately) -
gl-320-fbo-readPixels-async
fires always the following warning:
OpenGL: performance (medium) 131154: Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering