g33kz0rd's Stars
fireproof-storage/fireproof
Realtime database, runs anywhere. Install Fireproof in your front-end app or edge function, and sync data via any backend.
Guillemsc/GTweensGodot
C# tweening library for Godot 4.x
sultim-t/xash-rt
Fork of the Xash3D FWGS with a real-time path tracing
TrenchBroom/TrenchBroom
Cross-Platform Level Editor
g33kz0rd/online-test
g33kz0rd/SurviveThis
oramasearch/orama
🌌 A complete search engine and RAG pipeline in your browser, server or edge network with support for full-text, vector, and hybrid search in less than 2kb.
RiptideNetworking/Riptide
Lightweight C# networking solution for multiplayer games.
mtdvio/every-programmer-should-know
A collection of (mostly) technical things every software developer should know about
mxgmn/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
pmndrs/react-three-lgl
🔆 A React abstraction for the LGL Raycaster
dilmerv/OculusQuestHandTrackingPhysics
A variety of examples showing how to use Physics with Hand Tracking.
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
dbrizov/NaughtyAttributes
Attribute Extensions for Unity
marian42/wavefunctioncollapse
Walk through an infinite, procedurally generated city
j0r1/JRTPLIB
RTP Library
WiggleWizard/quake3-movement-unity3d
A port of the Quake III strafe jumping mechanics to Unity3D
chrislgarry/Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
Lordinarius/MethodInspector
Method drawer attribute for MonoBehaviour derived classes
tikz/discord-ns2
A Discord bot for NS2
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
LuggLD/SmearFrame
Unreal Engine 4 smear frame material effect
openframeworks/openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.