Another way to use useReducer hook, with strongly type rules defined by you.
Now you can control your local state or global state using the same API. Check the createGlobalReducer for global state.
- use-typed-reducer
- Install
- Why use use-typed-reducer
- Using
- useReducer
- createGlobalReducer
- Middlewares
- Tips and Tricks
With npm:
npm install use-typed-reducer
With yarn:
yarn add use-typed-reducer
The original useReducer forces you to use the well-known redux pattern. We need to pass the parameters in an object and a mandatory "type" to identify the action being performed.
With useTypedReducer, you can use your function the way you prefer, it will infer the parameters and return a new function with the current state so that you can make the changes you want to the new state
useTypedReducer
receive the initialState and dictionary/object with all reducers and return tuple with state and
dispatch. Dispatch has the same key and functions of given dictionary in useTypedReducer
, but return a new function to
update state. This void dispatch({ type: "ACTION" })
import { useTypedReducer, UseReducer } from "./index";
const initialState = {
numbers: 0,
something: ""
}
type State = typeof initialState;
type Reducers = {
reset: UseReducer.Reducer<State, () => any>;
onChange: UseReducer.Reducer<State, (e: React.ChangeEvent<HTMLInputElement>) => any>;
increment: UseReducer.Reducer<State, () => any>;
};
const reducers: Reducers = {
increment: () => (state) => ({ ...state, numbers: state.numbers + 1 }),
onChange: (e: React.ChangeEvent<HTMLInputElement>) => {
const value = e.target.valueAsNumber
return (state) => ({ ...state, numbers: value })
},
reset: () => (state) => ({ ...state, numbers: 0 })
};
const Component = () => {
const [state, dispatch] = useTypedReducer(initialState, reducers)
return (
<>
<button onClick={dispatch.increment}>+Increment</button>
<input onChange={dispatch.onChange} value={state.numbers}/>
<button onClick={dispatch.reset}>Reset</button>
</>
)
}
The same of useTypedReducer, but receive a getProps
as second argument in the second function.
import { useReducerWithProps, UseReducer } from "./index";
const initialState = { numbers: 0, something: "" };
type State = typeof initialState;
type Reducers = {
reset: UseReducer.Reducer<State, () => any>;
onChange: UseReducer.Reducer<State, (e: React.ChangeEvent<HTMLInputElement>) => any>;
increment: UseReducer.Reducer<State, () => any>;
};
type Props = {
list: number[];
}
const reducers: Reducers = {
increment: () => (state) => ({ ...state, numbers: state.numbers + 1 }),
onChange: (e: React.ChangeEvent<HTMLInputElement>) => {
const value = e.target.valueAsNumber;
return (state, props) => {
const find = props.list.find(x => x === value);
return find === undefined ? ({ ...state, numbers: value }) : ({ ...state, numbers: find * 2 });
};
},
reset: () => (state) => ({ ...state, numbers: 0 })
};
const Component = (props: Props) => {
const [state, dispatch] = useReducerWithProps(initialState, props, reducers);
return (
<Fragment>
<button onClick={dispatch.increment}>+Increment</button>
<input onChange={dispatch.onChange} value={state.numbers}/>
<button onClick={dispatch.reset}>Reset</button>
</Fragment>
);
};
This is the new way to control your state, but with the old way of use-typed-reducer. Now you have a function to getState and a function to get the props. With this you can avoid to take a function that return a function to update state.
export const useMath = () => {
return useReducer({ count: 0 }, (getState) => ({
sum: (n: number) => ({ count: n + getState().count }),
diff: (n: number) => ({ count: n - getState().count })
}));
};
If you need a way to create a global state, you can use this function. This enables you to create a global state without
a Context provider. The API is the same API of useReducer
, but returns a hook to use the global context.
const useStore = createGlobalReducer({ count: 0 }, (arg) => ({
increment: () => ({ count: arg.state().count + 1 }),
decrement: () => ({ count: arg.state().count - 1 }),
}));
export default function App() {
const [state, dispatch] = useStore();
return (
<div>
<button onClick={dispatch.increment}>Increment</button>
<button onClick={dispatch.decrement}>Decrement</button>
<p>{state.count}</p>
</div>
);
}
You can pass a selector to useStore
to get only the part of state that you need. This will optimize your components
render, doing the re-render only when the selector get a different value from the previous state.
const useStore = createGlobalReducer({ count: 0 }, (arg) => ({
increment: () => ({ count: arg.state().count + 1 }),
decrement: () => ({ count: arg.state().count - 1 }),
}));
export default function App() {
const [count] = useStore(state => state.count);
return (
<div>
<button onClick={dispatch.increment}>Increment</button>
<button onClick={dispatch.decrement}>Decrement</button>
<p>{count}</p>
</div>
);
}
There are two types of middleware in use-typed-reducer
interceptors
: that can mutate the state and executes immediately after your functionpostMiddleware
: execute after useTypedReducer updates the state, like auseEffect(fn, [state])
type State = { filter: string; };
const [state, dispatch] = useReducer({ filter: "" }, () => {
setFilter: (f: string) => ({ filter: f });
}, {
interceptors: [
(state: State, prev: State) => {
console.log(prev, state);
return state;
},
],
});
Interceptors are great when you need to execute functions that use previous and current state in the same shoot. You can use interceptors to create a history of your state. Saving the previous state plus your current state, making a timeline of user actions.
While interceptors are good to execute actions during the state update, postMiddleware are great to update your state after the dispatch of newer state. This is useful to update other states from your middleware.
If you try to update external states using interceptors
, maybe you will have a React warning about update state from
an useState. Because of this you will need to move your update logic from interceptors
to postMiddleware
, that acts
like useEffect
You need to store your state at LocalStorage? Do you need a logger for each change in state? Okay, let's go
import * as React from "react";
import { useReducer } from "use-typed-reducer"
const App = () => {
const [state, dispatch] = useReducer(
{ name: "", topics: [] as string [] },
(get) => ({
onChange: (e: React.ChangeEvent<HTMLInputElement>) => {
const value = e.target.value;
const name = e.target.name;
return { ...get.state(), [name]: value }
}
}),
undefined, // no props used,
// this is your middleware to store state at localStorage
[
(state) => {
localStorage.setItem("myState", state);
return state;
}
]
);
}
Maybe you miss the redux-logger
behaviour. I you help you to recovery this behaviour using use-typed-reducer
import * as React from "react";
import { useReducer } from "use-typed-reducer"
const App = () => {
const [state, dispatch] = useReducer(
{ name: "", topics: [] as string [] },
(get) => ({
onChange: (e: React.ChangeEvent<HTMLInputElement>) => {
const value = e.target.value;
const name = e.target.name;
return { ...get.state(), [name]: value }
}
}),
undefined, // no props used,
// this is your middleware to log your state
[
(state, key, previousState) => {
console.group("My State");
// the method that updated your state
console.info("Update by", method);
console.info("Previous state", prev);
console.info(state);
console.groupEnd();
return state;
}
]
);
}