_______ _______ _ _______ _______ _______ _______ _______________________ _______
( ____ ( ___ ( ( /( ____ \ ( ____ ( ____ ( ____ ( ___ \__ __( ___ ( ____ )
| ( \| ( ) | \ ( | ( \/ | ( \| ( )| ( \| ( ) | ) ( | ( ) | ( )|
| | | | | | \ | | (__ | | | (____)| (__ | (___) | | | | | | | (____)|
| | | | | | (\ \) | __) | | | __| __) | ___ | | | | | | | __)
| | | | | | | \ | ( | | | (\ ( | ( | ( ) | | | | | | | (\ (
| (____/| (___) | ) \ | (____/\ | (____/| ) \ \_| (____/| ) ( | | | | (___) | ) \ \__
(_______(_______|/ )_(_______/ (_______|/ \__(_______|/ \| )_( (_______|/ \__/
Cone Creator : A stupidly simple program that creates a 3D cone as a series of 2D slices
Created to scatch an itch, and to stop someone asking me to write this for them
If this is in anyway useful to you, please use it with my best wishes.
Useage : Compile with clang or gcc, run.
By default it will create an 8 megabyte file called cone.bin in the current
directory. You can change the 3D image size by changing the X, Y and Z Size
values.
A sequential file is written out in [XY],Z format.