This README.md is in sync with this branch, not the lastest version. For specific version see its commited README.md.
JSON Machine is an efficient drop-in replacement of inefficient iteration of big JSON files or streams for PHP 5.6+:
<?php
// this often causes Allowed Memory Size Exhausted
- $users = json_decode(file_get_contents('500MB-users.json'));
// this usually takes few kB of memory no matter the file size
+ $users = \JsonMachine\JsonMachine::fromFile('500MB-users.json');
foreach ($users as $id => $user) {
// just process $user as usual
}
Random access like $users[42]
or counting results like count($users)
is not possible by design.
Use above-mentioned foreach
and find the item or count the collection there.
Requires ext-json
if used out of the box. See custom decoder.
JSON Machine is an efficient, easy-to-use and fast JSON stream parser based on generators developed for unpredictably long JSON streams or documents. Main features are:
- Constant memory footprint for unpredictably large JSON documents.
- Ease of use. Just iterate JSON of any size with
foreach
. No events and callbacks. - Efficient iteration on any subtree of the document, specified by Json Pointer
- Speed. Performace critical code contains no unnecessary function calls, no regular expressions
and uses native
json_decode
to decode JSON document chunks by default. See custom decoder.
Let's say that big.json
contains this really big JSON document:
// big.json
{
"apple": {
"color": "red"
},
"pear": {
"color": "yellow"
}
}
It can be parsed this way:
<?php
$jsonStream = \JsonMachine\JsonMachine::fromFile('big.json');
foreach ($jsonStream as $name => $data) {
// 1st iteration: $name === "apple" and $data === ["color" => "red"]
// 2nd iteration: $name === "pear" and $data === ["color" => "yellow"]
}
Parsing a json array instead of a json object follows the same logic. The key in a foreach will be a numeric index of an item.
If you prefered JSON Machine to return objects instead of arrays, use new ExtJsonDecoder()
as decoder
which by default decodes objects - same as json_decode
<?php
use JsonMachine\JsonDecoder\ExtJsonDecoder;
use JsonMachine\JsonMachine;
$objects = new JsonMachine::fromFile('path/to.json', '', new ExtJsonDecoder);
If you want to iterate only fruits-key
subtree in this fruits.json
:
// fruits.json
{
"fruits-key": {
"apple": {
"color": "red"
},
"pear": {
"color": "yellow"
}
}
}
do it like this:
<?php
$jsonStream = \JsonMachine\JsonMachine::fromFile("fruits.json", "/fruits-key" /* <- Json Pointer */);
foreach ($jsonStream as $name => $data) {
// The same as above, which means:
// 1st iteration: $name === "apple" and $data === ["color" => "red"]
// 2nd iteration: $name === "pear" and $data === ["color" => "yellow"]
}
Note:
Value of
fruits-key
is not loaded into memory at once, but only one item infruits-key
at a time. It is always one item in memory at a time at the level/subtree you are currently iterating. Thus the memory consumption is constant.
It's a way of addressing one item in JSON document. See the Json Pointer RFC 6901.
It's very handy, because sometimes the JSON structure goes deeper, and you want to iterate a subtree,
not the main level. So you just specify the pointer to the JSON array or object you want to iterate and off you go.
When the parser hits the collection you specified, iteration begins. It is always a second parameter in all
JsonMachine::from*
functions. If you specify pointer to scalar value (which logically cannot be iterated)
or non existent position in the document, an exception is thrown.
Some examples:
Json Pointer value | Will iterate through |
---|---|
"" (empty string - default) |
["this", "array"] or {"a": "this", "b": "object"} will be iterated (main level) |
"/result/items" |
{"result":{"items":["this","array","will","be","iterated"]}} |
"/0/items" |
[{"items":["this","array","will","be","iterated"]}] (supports array indexes) |
"/" (gotcha! - a slash followed by an empty string, see the spec) |
{"":["this","array","will","be","iterated"]} |
As a third parameter of all JsonMachine::from*
functions is optional instance of
JsonMachine\JsonDecoder\Decoder
. If none specified, ExtJsonDecoder
is used by
default. It requires ext-json
PHP extension to be present, because it uses
json_decode
. When json_decode
doesn't do what you want, you can make or use your
own decoder which must implement JsonMachine\JsonDecoder\Decoder
.
ExtJsonDecoder
- Default. Usesjson_decode
to decode keys and values. Constructor takes the same params asjson_decode
.PassThruDecoder
- usesjson_decode
to decode keys but returns values as pure JSON strings. Constructor takes the same params asjson_decode
.
Example:
<?php
use JsonMachine\JsonDecoder\PassThruDecoder;
use JsonMachine\JsonMachine;
$jsonMachine = new JsonMachine::fromFile('path/to.json', '', new PassThruDecoder);
Stream API response or any other JSON stream is parsed exactly the same way as file is. The only difference
is, you use JsonMachine::fromStream($streamResource)
for it, where $streamResource
is the stream
resource with the JSON document. The rest is the same as with parsing files. Here are some examples of
popular http clients which support streaming responses:
Guzzle uses its own streams, but they can be converted back to PHP streams by calling
\GuzzleHttp\Psr7\StreamWrapper::getResource()
. Pass the result of this function to
JsonMachine::fromStream
function and you're set up. See working
GuzzleHttp example.
A stream response of Symfony HttpClient works as iterator. And because JSON Machine is based on iterators, the integration with Symfony HttpClient is very simple. See HttpClient example.
JSON Machine reads the stream or file 1 JSON item at a time and generates corresponding 1 PHP array at a time.
This is the most efficient way, because if you had say 10,000 users in JSON file and wanted to parse it using
json_decode(file_get_contents('big.json'))
, you'd have the whole string in memory as well as all the 10,000
PHP structures. Following table demonstrates a concept of the difference:
String items in memory at a time | Decoded PHP items in memory at a time | Total | |
---|---|---|---|
json_decode() |
10000 | 10000 | 20000 |
JsonMachine::fromStream() , ::fromFile() , ::fromIterable() |
1 | 1 | 2 |
This means, that JsonMachine::fromStream
is constantly efficient for any size of processed JSON. 100 GB no problem.
There is also a method JsonMachine::fromString()
. You may wonder, why is it there. Why just not use
json_decode
? True, when parsing short strings, JSON Machine may be overhead. But if you are
forced to parse a big string and the stream is not available, JSON Machine may be better than json_decode
.
The reason is that unlike json_decode
it still traverses the JSON string one item at a time and doesn't
load the whole resulting PHP structure into memory at once.
Let's continue with the example with 10,000 users. This time they are all in string in memory.
When decoding that string with json_decode
, 10,000 arrays (objects) is created in memory and then the result
is returned. JSON Machine on the other hand creates single array for found item in the string and yields it back
to you. When you process this item and iterate to the next one, another single array is created. This is the same
behaviour as with streams/files. Following table puts the concept into perspective:
String items in memory at a time | Decoded PHP items in memory at a time | Total | |
---|---|---|---|
json_decode() |
10000 | 10000 | 20000 |
JsonMachine::fromString() |
10000 | 1 | 10001 |
The reality is even brighter. JsonMachine::fromString
consumes about 5 times less memory than json_decode
.
When any part of the JSON stream is malformed, SyntaxError
exception is thrown. Better solution is on the way.
tests/run.sh
This uses php and composer installation already present in your machine.
Install docker to your machine and run
tests/docker-run-all-platforms.sh
This needs no php nor composer installation on your machine. Only Docker.
composer require halaxa/json-machine
or clone or download this repository (not recommended).
Star it, share it, show it :)
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