galliume's Stars
PacktPublishing/Cpp-High-Performance-Second-Edition
C++ High Performance Second Edition, published by Packt
ROCm/HIP
HIP: C++ Heterogeneous-Compute Interface for Portability
mit-pdos/xv6-public
xv6 OS
darshanime/notes
detailed notes on computer science topics, in one page
cfenollosa/os-tutorial
How to create an OS from scratch
remzi-arpacidusseau/ostep-code
Code from various chapters in OSTEP (http://www.ostep.org)
remzi-arpacidusseau/ostep-homework
remzi-arpacidusseau/ostep-projects
Projects for an undergraduate OS course
microsoft/MS-DOS
The original sources of MS-DOS 1.25, 2.0, and 4.0 for reference purposes
tuhdo/os01
Bootstrap yourself to write an OS from scratch. A book for self-learner.
tsoding/musializer
Music Visualizer
EricLengyel/Terathon-Math-Library
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
nasa/cFS
The Core Flight System (cFS)
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
doomemacs/doomemacs
An Emacs framework for the stubborn martian hacker
AnthonyCalandra/modern-cpp-features
A cheatsheet of modern C++ language and library features.
cmuratori/computer_enhance
Source code for the https://computerenhance.com programming series
DaveGamble/cJSON
Ultralightweight JSON parser in ANSI C
json-c/json-c
https://github.com/json-c/json-c is the official code repository for json-c. See the wiki for release tarballs for download. API docs at http://json-c.github.io/json-c/
zserge/jsmn
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
akheron/jansson
C library for encoding, decoding and manipulating JSON data
simdjson/simdjson
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
ToshioCP/Gtk4-tutorial
GTK 4 tutorial for beginners
LunarG/VulkanTools
Tools to aid in Vulkan development
erich666/GraphicsGems
Code for the "Graphics Gems" book series
SaschaWillems/Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
lua/lua
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html
travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
David-DiGioia/monet
Game engine written with C++ and Vulkan.