Pinned Repositories
AStarLibGDX
A-Star Pathfinding Example done in LibGDX. Pathfinding stuff is in PathFinder and GridNode classes, rendering and input is in GameState class. Made on Sunday 23rd February 2014 as pretty much a challenge to see if I could get one made, not perfect it works.
GlowDrop
Source Code (Project Files) for the Ludum Dare 31 Compo Entry, Glow Drop.
GPNetwork
Server and Client implementations using the System.Net library, for both TCP and UDP communications.
KitConsole
A tiny game engine for the Console/Terminal/Command Prompt with basic sound support using cute_sound..
little-BLAST-planet
Ludum Dare 38 Entry
LudumDare29
Source Code for Ludum Dare 29 entry.
MAN-Haxe
A set of Maze and Noise algorithm classes that can generate 2D array or string maps.
REXReader-CPlusPlus
REXPaint File Reader for C++ and REXPaint Text Renderer for SFML 2.0
Vigilante-Game-Framework
2D/3D C++ game framework written for use with SFML.
gamepopper's Repositories
gamepopper/Vigilante-Game-Framework
2D/3D C++ game framework written for use with SFML.
gamepopper/MAN-Haxe
A set of Maze and Noise algorithm classes that can generate 2D array or string maps.
gamepopper/REXReader-CPlusPlus
REXPaint File Reader for C++ and REXPaint Text Renderer for SFML 2.0
gamepopper/AStarLibGDX
A-Star Pathfinding Example done in LibGDX. Pathfinding stuff is in PathFinder and GridNode classes, rendering and input is in GameState class. Made on Sunday 23rd February 2014 as pretty much a challenge to see if I could get one made, not perfect it works.
gamepopper/KitConsole
A tiny game engine for the Console/Terminal/Command Prompt with basic sound support using cute_sound..
gamepopper/GPNetwork
Server and Client implementations using the System.Net library, for both TCP and UDP communications.
gamepopper/GlowDrop
Source Code (Project Files) for the Ludum Dare 31 Compo Entry, Glow Drop.
gamepopper/little-BLAST-planet
Ludum Dare 38 Entry
gamepopper/LudumDare29
Source Code for Ludum Dare 29 entry.
gamepopper/Ricoh2DFramework
2D Games Framework for Microsoft XNA/MonoGame. Aim is to use this as a base framework for simple 2D games, all work in progress.
gamepopper/LudumDare30
gamepopper/TeamSkyrail-GGJ2014
gamepopper/ThreeThing-RoomMoonLune
ThreeThingGame Entry
gamepopper/cute_headers
Collection of one-file C/C++ libraries with no dependencies, primarily used for games
gamepopper/DangerMondays-LD36
Source Code for LD36 Entry - Danger: Mondays
gamepopper/Gemstone-Keeper-Site
Website for Gemstone Keeper
gamepopper/LateForTheShow-LD33
Entry for Ludum Dare 33
gamepopper/LD39-RunningTheMarathon
Submission for Ludum Dare 39. Theme: Running Out of Power
gamepopper/LD49
Unstable Ground - Submission to the Ludum Dare 49 Compo
gamepopper/openfl
The "Open Flash Library" for fast 2D development
gamepopper/SpinStar-LD35
Ludum Dare 35 entry. Developed in HaxeFlixel.
gamepopper/texpack
Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPack).
gamepopper/Tunnel-Bug
Game Entry for Ludum Dare 44