gamesbyangelina
Hey my name's Mike, I warned you you didn't want to see my code, but here we are.
King's College LondonLondon
Pinned Repositories
botsburgers
"I've got it Lin!" (A Twitterbot that makes and posts 'Burger Of The Day' posters in the style of Bob's Burgers)
contrabot
A hot game prototype jammed out at AI & Games Dagstuhl Seminar 2015.
Danesh
Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.
EvoMaze
A tiny example of computational evolution, based on an Advanced Java lecture I gave at Imperial.
firmament
A simple entity-component roguelike template, made in Unity.
procjam2015-islands
The Islands cellular automata demo using PROCJAM's 2015 art pack.
puzzling-present
A LibGDX+flixel-android game I made in December 2012. Code and art are public domain.
spritely
Spritely is a tool for autogenerating simple placeholder game sprites from images found on the web.
whatareyoudoing
Another hot game prototype, jammed out during the Dagstuhl AI and Games seminar 2015
gamesbyangelina's Repositories
gamesbyangelina/spritely
Spritely is a tool for autogenerating simple placeholder game sprites from images found on the web.
gamesbyangelina/Danesh
Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.
gamesbyangelina/firmament
A simple entity-component roguelike template, made in Unity.
gamesbyangelina/contrabot
A hot game prototype jammed out at AI & Games Dagstuhl Seminar 2015.
gamesbyangelina/puzzling-present
A LibGDX+flixel-android game I made in December 2012. Code and art are public domain.
gamesbyangelina/botsburgers
"I've got it Lin!" (A Twitterbot that makes and posts 'Burger Of The Day' posters in the style of Bob's Burgers)
gamesbyangelina/EvoMaze
A tiny example of computational evolution, based on an Advanced Java lecture I gave at Imperial.
gamesbyangelina/procjam2015-islands
The Islands cellular automata demo using PROCJAM's 2015 art pack.
gamesbyangelina/whatareyoudoing
Another hot game prototype, jammed out during the Dagstuhl AI and Games seminar 2015
gamesbyangelina/nslive-generators
An abandoned project to generate simple generators. Includes useful snippets and examples!
gamesbyangelina/503
503 - Service Unavailable: the most text-adventurous HTTP error page on the internet
gamesbyangelina/markovify
A simple, extensible Markov chain generator.
gamesbyangelina/APACE
A Point And Click Engine (in Java+Slick2D)
gamesbyangelina/resistance-seasoning
Sprinkles of random/procedural generation to spice up your Resistance bots. Bon Appétit!
gamesbyangelina/dota2transcripts
A collection of transcripts of casting and analysis of DOTA 2 matches.
gamesbyangelina/lab-attack
A small game in LibGDX+flixel-android, created for an Advanced Java Lecture.
gamesbyangelina/mnmlrl
Minimal Roguelike
gamesbyangelina/placeholder
Ludum Dare 26 (Minimalism) - A game in development.
gamesbyangelina/procjam-site