Pinned Repositories
AutoLOD
Automatic LOD generation + scene optimization
PBR-Shaders
Standard PBR shader written in Unity Cg
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
vkQuake3
Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
gammarayX's Repositories
gammarayX/AutoLOD
Automatic LOD generation + scene optimization
gammarayX/PBR-Shaders
Standard PBR shader written in Unity Cg
gammarayX/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
gammarayX/UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
gammarayX/vkQuake3
Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition