Repo deprecated, please see Arduino Science Journal for the most recent version 🔬🧪 as well as the official blog post about the graduation of the project.
Science Journal for iOS allows you to gather data from the world around you. It uses sensors to measure your environment, like light and sound, so you can graph your data, record your experiments, and organize your questions and ideas. It's the lab notebook you always have with you.
- Visualize and graph data from a variety of sources including your device's built-in sensor 📱
- Connect to external sensors over BLE ↭🔌
- Annotate observations with pictures 🏔 and notes 📝
Science Journal is brought to you by Making & Science, an initiative by Google.
Open Science Journal is not an official Google product.
First, you'll need a Mac. We don't support building the iOS app on anything else.
Second, you'll need the latest version of Xcode installed.
Third, we use a few open source frameworks to build this app, so you'll need to install CocoaPods as your package manager in order to get what you need to build.
Fourth, we use protobuf. You'll need to install that too. We use Homebrew to install it.
Here are the steps to set up your environment:
- Install Xcode.
- Install CocoaPods by running
sudo gem install cocoapods
from your terminal. - Install Homebrew by following the instructions on the Homebrew website.
- Install protobuf by running
brew install protobuf@3.6; brew link protobuf@3.6 -f
from your terminal.
Before you jump into coding, you'll need to run pod install
from the root of this project (the folder that contains has the Podfile
file)
Then you can open ScienceJournal.xcworkspace
Note: there is a ScienceJournal.xcodeproj
file, but since we use CocoaPods, you shouldn't use that project file. If you do, nothing will work 😭
Check out CONTRIBUTING.md for more information on how to help with Science Journal iOS.
Help us keep Science Journal open and inclusive. Please read and follow our Code of Conduct.
This project is licensed under the terms of the Apache 2.0 license. See the LICENSE file.