/ramen-v4

pure-rust lightweight windowing for games

Primary LanguageRustzlib LicenseZlib

ramen

ramen (ラーメン) is a windowing library primarily designed for use in game engines and similar performance-critical real-time applications. It is also intended to act as a reference for implementations of graphics windowing in other languages, and attempts to document otherwise poorly or plain undocumented native APIs.

Licence

ramen is licensed under the permissive zlib/libpng licence.