Pinned Repositories
Access-GearVR-Controller-from-PC
Access GearVR Controller from PC
driver_leap
OpenVR Driver for Leap Motion
FaceMeshBarracuda
Lightweight facial capture package for Unity
JoyconLib-4-CS
C# library for Joycon for WinForms or WPF
KinectUtil
This project is used to solve the mismatch problem of rgb and depth camera of Kinect camera in order to get high quality point cloud. For calibration stage, we use 2 method to calibrate the camera, using DLT and Zhangzhengyou‘s checkerboard to calculate the camera parameters, and using these parameters to project and retroject from the image captured by RGB and depth camera.
MediaPipe.NET.Runtime
Native runtime package for MediaPipe.NET.
MediaPipeUnityPlugin
Unity plugin to run MediaPipe graphs
NOLOVR-Test
PSMoveService
A background service that communicates with the psmove and stores pose and button data.
PSMoveSteamVRBridge
PSMoveSteamVRBridge is a client for PSMoveService that computes the pose and button data of PSMove/DualShock4/PSNavi controllers and routes it into SteamVR.
gb2111's Repositories
gb2111/Access-GearVR-Controller-from-PC
Access GearVR Controller from PC
gb2111/JoyconLib-4-CS
C# library for Joycon for WinForms or WPF
gb2111/PSMoveService
A background service that communicates with the psmove and stores pose and button data.
gb2111/driver_leap
OpenVR Driver for Leap Motion
gb2111/FaceMeshBarracuda
Lightweight facial capture package for Unity
gb2111/KinectUtil
This project is used to solve the mismatch problem of rgb and depth camera of Kinect camera in order to get high quality point cloud. For calibration stage, we use 2 method to calibrate the camera, using DLT and Zhangzhengyou‘s checkerboard to calculate the camera parameters, and using these parameters to project and retroject from the image captured by RGB and depth camera.
gb2111/MediaPipe.NET.Runtime
Native runtime package for MediaPipe.NET.
gb2111/MediaPipeUnityPlugin
Unity plugin to run MediaPipe graphs
gb2111/NOLOVR-Test
gb2111/PSMoveSteamVRBridge
PSMoveSteamVRBridge is a client for PSMoveService that computes the pose and button data of PSMove/DualShock4/PSNavi controllers and routes it into SteamVR.
gb2111/test
gb2111/ThreeDPoseTracker
gb2111/ThreeDPoseUnityBarracuda
Unity sample of 3D pose estimation using Barracuda
gb2111/Unity-Wiimote
An easy to use interface between Unity3D / C# and a Wii Remote controller.