/VulkanRenderer

Source code for the Vulkan Mesh Renderer.

Primary LanguageC++

VulkanRenderer

Source code for the Vulkan Mesh Renderer.

This is the source code for the Vulkan Mesh Renderer, as project I worked on to learn how to use Vulkan. I intend to add new features to this renderer over time, mostly shader oriented, before eventually attempting to turn it into a small game engine.

Note: This project uses the GLM and GLFW libraries, as well as the Vulkan SDK. RUNNING THIS CODE WITHOUT PROPER SETUP WILL DO NOTHING. I suggest using https://vulkan-tutorial.com/ to help get you started, as it is the website that I used to help myself learn Vulkan.