gdquest-demos/godot-4-3d-third-person-controller
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
GDScriptMIT
Issues
- 1
Camera rotation speed is effected by framerate.
#19 opened by MJBrune - 0
- 1
HitBox/HurtBox
#24 opened by SSebigo - 1
`foot_step` signal is declared but never used
#42 opened by akien-mga - 0
Working for mac
#38 opened by graphific - 1
Follow Camera Implementation Preferences
#37 opened by rhelsing - 2
- 2
Parser Error: Cannot infer the type of "next_location" variable because the value doesn't have a set type.
#34 opened by brandbrilliance - 2
Cannot infer the type of "next_location" variable because the value doesn't have a set type.
#23 opened by lumenwrites - 0
Misspelling in JumpingPad.gd Script
#33 opened by Dritic - 1
Trying to assign value of type 'MeshInstance3D' to a variable of type 'RigidBody3D'.
#32 opened by mrfisty - 8
Update to latest version of Godot 4
#20 opened by CZakarya - 0
`res://Enemies/smoke_puff/smoke_ball.tres` sometimes fails parsing, and invalid UID warning spam
#26 opened by akien-mga - 1
Player's `heart_core_mat.tres` `emission_energy_multiplier` changes value every time the main scene is saved
#27 opened by akien-mga - 0
- 1
Various load errors due to missing files
#15 opened by akien-mga - 2
Project fails to run in 4.0.2
#18 opened by epicRedHot - 11
- 0
- 3
Missing textures in Linux CI export
#12 opened by Reports1874 - 0
- 0
Add dedicated sound effects
#14 opened by NathanLovato - 0
- 0
Extract photo mode to an addon
#6 opened by NathanLovato - 0