/rand-lootomizer

An improved loot table randomizer for minecraft

Primary LanguageTypeScript

Rand Lootomizer

A loot table randomizer inspired by SethBling's, but modifies the loots a bit, so that the game is statistically guaranteed to be finishable. By removing the killed_by_player conditions from items, we can make sure they drop something even if they are blocks/chests/etc.

Get Started

  1. Download a binary for you system from Releases
  2. Put the loot table directory (loot_table) in the same directory, where the binary is
  3. Run the binary

The script shuffles the drop tables in place, so you just need to put the loot table in a data pack and put it in the datapacks directory (%appdata%/.minecraft/saves/<world>/datapacks).

Contribute

  1. Clone the project
  2. Send pull requests!