Pinned Repositories
Barycentrics
DirectX-Specs
Engineering specs for DirectX features.
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
GLSL
GLSL Shading Language Issue Tracker
librush
Graphics prototyping framework
PROJ
PROJ - Cartographic Projections and Coordinate Transformations Library
pyproj
python interface to PROJ4 library for cartographic transformations
shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
survgr
A python-django project for transforming coordinates between the various Greek Coordinate Systems
vk_exp
Experimenting with vulkan and rtx
georgeouzou's Repositories
georgeouzou/vk_exp
Experimenting with vulkan and rtx
georgeouzou/survgr
A python-django project for transforming coordinates between the various Greek Coordinate Systems
georgeouzou/Barycentrics
georgeouzou/DirectX-Specs
Engineering specs for DirectX features.
georgeouzou/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
georgeouzou/GLSL
GLSL Shading Language Issue Tracker
georgeouzou/librush
Graphics prototyping framework
georgeouzou/PROJ
PROJ - Cartographic Projections and Coordinate Transformations Library
georgeouzou/pyproj
python interface to PROJ4 library for cartographic transformations
georgeouzou/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
georgeouzou/Shapely
Python package for manipulation and analysis of geometric objects in the Cartesian plane
georgeouzou/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
georgeouzou/spirv-reflect-rs
Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications
georgeouzou/tinynurbs
C++ library for NURBS curves and surfaces
georgeouzou/toy_raytracer
georgeouzou/VK-GL-CTS
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests