/BulletHellEditor

An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾

MIT LicenseMIT

Bullet Hell Editor

Version Asset Type Asset Stars
Create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc.

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🏆 Asset Showcased by Epic Games, Inc. in 2022
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Description

Latest Update: July 24th, 2022

Note: A good understanding of Blueprints & Data Tables will be useful in order to modify content.

Video Preview / Game Example (Demo) / Documentation / Official Website / GitHub Profile

📚 Overview

This Space Shooter / Bullet Hell Editor includes several Data Tables and custom Data Structures that allow you to create your own Enemies, Bullets and Player Appareance + Stats. If you need help in order to include the project assets into your own project, read the User's Manual.

📣 Content

This is what you can modify:

  • Meshes
  • Materials
  • Sounds
  • Particles
  • AI
  • Attacks
  • Bullet Stats
  • Player Stats
  • Enemy Stats
  • Camera Shakes
  • Levels
  • ...and everything you need ;)

🛠 How to Use

Read the manual here: [ENGLISH | SPANISH]

🗣 Contact

If you have any questions, contact me and I will answer you and include your question into the User's Manual.

⚠ Disclaimer

Destructible meshes are not included on this project. Those effects can be easily implemented by using Apex Destruction plugin and modifying the actors Blueprint.

Technical Information

Features:

  • Custom Level editing by using Behavior Trees that define the progress of the level and the order of the waves.
  • Custom Enemy editing by using Data Tables.
  • Custom Player editing by using Data Tables.
  • Custom Bullet editing by using Data Tables.
  • UI example (Main Menu, HUD, Score...)

Number of Blueprints: 31

Number of Blueprint Interfaces: 6

Input:

Action Mappings

  • Shoot: Gamepad Right Trigger | Space Bar

Axis Mappings

  • HorizontalMovement: D (1.0) | A (-1.0) | Gamepad Left Thumbstick X-Axis (1.0)]
  • VerticalMovement: W (1.0) | S (-1.0) | Gamepad Left Thumbstick Y-Axis (1.0)]

Network Replicated: No

Supported Development Platforms:

  • Windows
  • Mac

Documentation: [ENGLISH | SPANISH]

Important/Additional Notes: Contact me and I will answer you and include your question into the User Manual.

Images

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