Features

Macro based Entity / Component system

This is entity/component game framework based ash(with ash-haxe)

It will be defined metadata of entity by powerful haxe macro function. so that it don't need to look up component in entity. Just get metadata.

change interanl ash to ash-haxe

Cross Platform

Isometric

Quadtree

Installation

To install lastest build from git: haxelib git nellson https://github.com/geun/Nellson.git src