Features
Macro based Entity / Component system
This is entity/component game framework based ash(with ash-haxe)
It will be defined metadata of entity by powerful haxe macro function. so that it don't need to look up component in entity. Just get metadata.
change interanl ash to ash-haxe
Cross Platform
Isometric
Quadtree
Installation
To install lastest build from git: haxelib git nellson https://github.com/geun/Nellson.git src