This project is the next-generation MIDI API for Windows, including MIDI 1.0, MIDI CI, and MIDI 2.0. It includes enhancements, a new USB class driver, new transports, and a suite of essential tools. The project adds many enhancements and bug fixes to our MIDI 1.0 support, and importantly adds support for the latest revisions to MIDI 2.0 as approved by The MIDI Association.
The open source USB MIDI 2.0 driver has been generously donated by AMEI, the Association of Musical Electronics Industry, and developed by AmeNote ™️ in partnership with Microsoft. Please see the file headers for any additional copyright notices. A huge thank you to AMEI and its member companies for making this happen!
This is an official Microsoft project. Although Microsoft is an active member of the MIDI Association, and Pete is the chair of the MIDI Association Executive Board, and other contributors are on standards boards, this project is not affiliated with the MIDI Association other than as a consumer of and contributor to the standards. Affiliation with AMEI is disclosed above.
Here's a high-level view of the end goal of this project. Details subject to change.
- Multi-client by default. Unless an endpoint is configured to not allow shared connections, any endpoint (including MIDI 1.0 devices) can be used by multiple applications at the same time.
- Faster. In our testing, we've found that the new infrastructure is much faster at sending and receiving messages compared to the older API, even with plugins configured in the service. There are no built-in speed caps or throttling in Windows MIDI Services, even for older USB MIDI 1.0 devices.
- Lower Jitter. Along with speed comes lower jitter. This will vary by transport type (USB vs Network vs Virtual), but the jitter is in the low microsecond range.
- Extensible. The service has been designed to be extensible by Microsoft and third-parties. New types of transports can be added at any time, including during prototyping of a new transport specification. Similarly, message processing plugins can also be developed by Microsoft or third-parties and used for production and/or prototyping. No driver experience required in most cases.
- UMP-Centric. The new API fully embraces MIDI 2.0 and the Universal MIDI Packet format.
- Better tools. We supply the
midi.exe
Windows MIDI Services Console for developers and power users, or anyone comfortable with the command line. You can use it to monitor endpoints, send and receive messages, send/capture SysEx data and much more. We'll deliver the MIDI Settings GUI app after our initial release. - Open Source. The source code is open and available to everyone under a permissive license. Not sure how something works? Want to create a transport but aren't sure how we did it? Want to investigate a bug or contribute a feature? The code is there for you to explore.
Note: MIDI CI functionality, which does not technically require OS support, will be coming after version 1.0. We intend to add helpers for profiles, property exchange, MUID tracking, and more. In the meantime, applications can send and receive MIDI CI messages without anything in their way.
Currently, the documentation is focused on developers. Although Windows MIDI Services supports the latest version of Windows 10, developers need to run a Windows Insider Canary version of Windows 11 to be able to use the USB Driver.
- Application Developer Documentation. This also includes API overviews, best practices, implementation notes, and more
- Application Developer Samples. Samples for multiple languages including C#, C++, and Electron/NodeJS
- Windows MIDI Services Console documentation. This is an essential tool for developers and power users.
Join the Discussion!
Our official community server for this project is on Discord here: https://aka.ms/MidiDiscord
Please keep bug and feature requests in the issues here, but other discussion, live streams, Q&A, and more can happen on Discord. Additionally, we know that not everyone who uses MIDI has access to GitHub, so we welcome additional suggestions, reports, etc. there for those members of the community.
Our intention is for developers to begin adopting Windows MIDI Services in place of the older WinMM, WinRT, and (deprecated) DirectMusic APIs in their applications. All new MIDI features, transports, and more will be implemented in Windows MIDI Services. A select number of features, slightly more than their current baseline, will be available to WinMM and WinRT APIs through our backwards-compatibility shims and abstractions, but this is simply to ensure existing applications continue to function on systems using Windows MIDI Services. Please note that we are not providing backwards compatibility to support DirectMusic MIDI APIs.
The existing MIDI APIs on Windows talk almost directly to MIDI 1.0 drivers. In Windows MIDI Services, the architecture is built around a central Windows Service, much like our audio system today. It also uses a much faster IO mechanism for speaking to the USB driver vs what our MIDI 1.0 API uses today. This provides much more flexibility, including the potential for multi-client use, and good baseline speed with our new class driver. We are working on shims and abstractions which will allow some of the existing MIDI 1.0 APIs to talk to the service rather than directly to the driver.
Here is where we currently stand with planned backwards compatibility. Backwards compatibility for WinMM and WinRT APIs will be a post-1.0 feature, but shortly after that first release.
API | What you should expect |
---|---|
Windows MIDI Services | This project. 100% of all supported features for MIDI 1.0 and MIDI 2.0, including multi-client. API/SDK uses UMP as its internal data format even for MIDI 1.0 devices. Transports and the service handle translation. |
WinMM (Win32 API most apps use today) | Access to MIDI 1.0 and most MIDI 2.0 devices, at a MIDI 1.0 compatibility level only. It is possible we will add multi-client support here after our initial release. |
WinRT (MIDI API Introduced with Windows 10) | Access to MIDI 1.0 and most MIDI 2.0 devices, at a MIDI 1.0 compatibility level only. It is possible we will add multi-client support here after our initial release. |
DirectMusic | No compatibility planned. Not part of our testing. |
Note that we are also investigating and experimenting with how to best incorporate the existing in-box Roland GS / General MIDI Synth into this architecture. It's likely we will handle it as an additional transport, but we need to test some of the MIDI file players today as many of them make assumptions about which synth index is the GS synth, so this compatibility may come after the initial release.
You'll notice that this repo contains a number of related components all grouped together as "Windows MIDI Services"
Location | Component | Description |
---|---|---|
src\api\Drivers\USBMIDI2\ | USB MIDI 2.0 Driver | The new MIDI 1.0 and MIDI 2.0 class driver for Windows |
src\api\Service\ | MIDI Service | MIDI in Windows now uses a Windows Service, like audio does today. This enables us to do a lot more on behalf of the user. The MIDI service is what talks to the various transports and drivers directly. |
src\api\Abstraction\ | Transport Plugins | These are plugins referred to as "Abstractions". These are COM components that run in the service and talk to the different devices (USB, network, more). |
src\api\Transform\ | Message Processing Plugins | These are plugins referred to as "Transforms". Like transports, these are COM components which run in the service. They provide features such as outbound message scheduling, translating between MIDI 1.0 byte stream and MIDI UMP, Jitter Reduction Timestamp handling, and more. |
src\api\Client\Midi2Client\ | WinRT MIDI API | The WinRT MIDI API Windows.Devices.Midi2 is the interface into the service and provides the mechanism by which applications use MIDI on Windows. |
src\user-tools\midi-console\ | MIDI MIDI Services Console | This is a richly featured console application for monitoring endpoints, sending messages, automating tasks, testing, and much more. Written in C# using .NET 8 |
src\user-tools\midi-settings\ | MIDI Settings Tool | This is a GUI tool which helps the user manage the MIDI system, rename endpoints, and also perform tests, provide information to product support teams, perform common tasks such as sending/receiving SysEx, and much more. We will deliver this after the initial release of Windows MIDI Services |
src\oob-setup\ | Out of Band Delivery Setup Package | A WiX MSI installer for github-delivered releases of Windows MIDI Services. Our internal build and delivery process has no dependency on this. |
In general, transports are implemented as plugins into the Windows Service. Some, like USB, require related drivers, but the majority are user-mode code.
Location | Transport | Description |
---|---|---|
src\api\Abstraction\KSAbstraction\ | USB (Kernel Streaming) | The USB transport code and driver. This will be delivered with the initial release |
src\api\Abstraction\VirtualMidiAbstraction\ | Virtual / App-to-App MIDI | This is what applications can use to create their own virtual MIDI Endpoints and be treated as though they are an external device. |
src\api\Abstraction\DiagnosticsAbstraction\ | Diagnostics Loopback | These two endpoints are for testing and debugging purposes. Learn more. |
src\api\Abstraction\NetworkMidiAbstraction\ | Network MIDI 2.0 | The in-progress UDP-based Network specification for UWP. We have this prototyped and will deliver our implementation after we ship v 1.0 of Windows MIDI Services. UWP Endpoints from Network will show up just like any other transport in the API/SDK. This transport will not require any other third-party products. |
src\api\Abstraction\BleMidiAbstraction\ | BLE | BLE MIDI 1.0 is currently planned to be implemented clean-room to include in this repo as full open source, and also address bugs brought up from the broader developer and musician communities. TBD on when this will ship |
na | RTP | No current plans for implementing RTP MIDI 1.0. That may change in the future if the need is there. We would, of course, accept contributions here if someone wishes to make an RTP network plugin. In the meantime, the existing RTP solutions should continue to work as they do today. |
Third-parties may also create transports for prototyping new MIDI standards, or for otherwise adding new connectivity options. Transports are COM objects which implement a specific set of interfaces, and are loaded based on values stored in the Windows MIDI Services section of the registry. No driver or kernel programming knowledge is required.
Here are the in development and/or planned message transforms
Location | Purpose | Description |
---|---|---|
src\api\Transform\ByteStreamToUMP\ | Translation | Translates MIDI 1.0 byte stream messages to UMP for legacy APIs and drivers |
src\api\Transform\UMPToByteStream\ | Translation | Translates message formats from UMP to Byte Stream |
src\api\Transform\EndpointMetadataListenerTransform\ | Metadata Capture | Monitors in-coming stream messages and stores Endpoint and Function Block info into the device properties |
src\api\Transform\JitterReductionGeneratorTransform\ | JR Timestamps | Generates outgoing JR Timestamps when the stream is configured to do so. |
src\api\Transform\JitterReductionListenerTransform\ | JR Timestamps | Listens for incoming JR Timestamps when the stream is configured to do so. Removes them from the stream. |
src\api\Transform\SchedulerTransform\ | Outbound Scheduling | Schedules outgoing messages based on timestamp. |
We will develop additional transforms in the future for things like optionally translating Note On velocity 0 to a Note Off message (required for some Mackie devices, for example), remapping groups/channels, remapping notes, etc. Those will be available after the MIDI Settings app is available.
We are currently releasing only for developers. The end-user releases will be in publicly available Windows builds or servicing updates when ready.
Please see the releases section of this repo.
There are no end-user preview releases yet.
When will components be considered "production"? The bar in Windows is very high for any big changes (especially anything which may break compatibility) to an API that has shipped in-box, so we want to ensure the API and service are truly production-ready before including them in-box. This will be based on stability/readiness/performance, with input from stakeholders including AMEI, and not necessarily a specific timeline (although we do need to support partner product launches, and we do have broad milestone dates).
Although we do track some Windows-internal specific items inside Microsoft in Azure DevOps, here's everything we're tracking in the open.
First, if you are building a commercial MIDI 2.0 product, we strongly encourage you to become a corporate member of the MIDI Association. Doing so will support MIDI development, provide access to the corporate member forums where most of the discussions happen, access to in-progress transports and updates, the ability to shape the future of MIDI, and if your product qualifies, the right to use the MIDI logo.
We encourage you to begin building your products using the information in this repo. If you run into any problems with your products integrating with the implementation here, please be sure to open an issue if you believe it is a bug or omission, or have a discussion about it on Discord.
For planning purposes, we expect to have a first version of the full MIDI 2.0 stack out near the end of this year. We'll update everyone as that gets more solid.
MIDI Association article on building MIDI 2.0 USB devices
- See LICENSE
- For a statement of intent and some other FAQs about forking and more, see FAQ-License-and-Intent.md
See CONTRIBUTING.md
See SECURITY.md
This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos (AMEI, The MIDI Association, AmeNote, etc.) are subject to those third-party's policies.
These are the updated MIDI 2.0 specifications which apply to this project today.
This project supports both MIDI 1.0 and MIDI 2.0 through an updated modern API. MIDI 1.0 has been around since 1983, but MIDI 2.0 is new. You can learn more about it through the links below.