Train game I will build with C++ OpenGL legacy with Oop, With an environment around the train . Different carriages: Sleeping carriage Dining carriage Multiple passenger carriages Driving carriage Kitchen car Office carriage Cinema carriage With movie projector With laptop to control With environment Changing with the movement of the train and taking into account the change in lighting and creating a movement for curtains in the carriages, taking into account the transparency of the surfaces
ghramcode18/Simulation-for-train-game-
A training game that I'm going to build using C++ OpenGL with Oop. Miscellaneous carriages: sleeping carriage, dining carriage, multi-passenger carriages, driving carriage, kitchen , cinema with movie projector with laptop computer to control with the change of environment with the movement of the train taking into account the change in lighting
C++MIT