Pinned Repositories
_3DToolKit2-for-cocos2dx-3x
AMDVLK
AMD Open Source Driver For Vulkan
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
awesome-cheatsheets
超级速查表 - 编程语言、框架和开发工具的速查表,单个文件包含一切你需要知道的东西 :zap:
behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Bimocq
Efficient and Conservative Fluids Using Bidirectional Mapping
Books
资料
box2d
Box2D is a 2D physics engine for games
ghunreal's Repositories
ghunreal/AMDVLK
AMD Open Source Driver For Vulkan
ghunreal/Apollo-11
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
ghunreal/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
ghunreal/awesome-cheatsheets
超级速查表 - 编程语言、框架和开发工具的速查表,单个文件包含一切你需要知道的东西 :zap:
ghunreal/Bimocq
Efficient and Conservative Fluids Using Bidirectional Mapping
ghunreal/Books
资料
ghunreal/box2d
Box2D is a 2D physics engine for games
ghunreal/Chipmunk2D
A fast and lightweight 2D game physics library.
ghunreal/cim
📲cim(cross IM) 适用于开发者的即时通讯系统
ghunreal/coding-interview-university
A complete computer science study plan to become a software engineer.
ghunreal/computer-science-flash-cards
Mini website for testing both general CS knowledge and enforce coding practice and common algorithm/data structure memorization.
ghunreal/ELuaProfiler
Easy LuaProfiler
ghunreal/EpicSurvivalGameSeries
Third person survival game (tutorial) series for Unreal Engine 4.
ghunreal/freetype2
FreeType2 mirror
ghunreal/kcp
KCP - A Fast and Reliable ARQ Protocol
ghunreal/learn-regex
Learn regex the easy way
ghunreal/LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
ghunreal/ogre-next
aka v2-1 & v2-2 - scene-oriented, flexible 3D engine written in C++
ghunreal/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ghunreal/PhysX
NVIDIA PhysX SDK
ghunreal/radare2
UNIX-like reverse engineering framework and command-line toolset
ghunreal/realtime-server
A realtime dedicated game server ( FPS / MOBA ). 一个实时的专用游戏服务器.
ghunreal/renderer
A shader-based software renderer written from scratch in C89
ghunreal/RenderLab
App of RTR, PTR and Editor
ghunreal/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
ghunreal/tinyxml2
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
ghunreal/UnityCsReference
Unity C# reference source code
ghunreal/USTC-Course
:heart:**科学技术大学课程资源(https://ustc-resource.github.io/USTC-Course)
ghunreal/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics.
ghunreal/XD_GraphEditor_Template
创建图表编辑器用的模板,具有图表的基础操作