Pinned Repositories
babelarity
Babelarity is a Java semantical and lexical text document analyzer
crowd-simulation
Crowd Simulation 23/24 (@UtrechtUniversity) course project simulating 15k+ zombies in real-time
flappy-pig
Flappy pig is an Arduino Uno hyper casual game which follows the idea proposed by Flappy bird.
ga-spgmt-uu
3D Lower Envelope Algorithms: C++ Implementation, Parallelization and Benchmarking
Leeds-P4DS-FinalProject
Final Data Analysis project for the module "Programming for Data Science" part of the MSc in AI at Leeds University
mips-homeworks
This is a series of homeworks I worked on during the "Architetture degli elaboratori" class at Sapienza
ov-assignments-uu
Optimization & Vectorization 22/23 (@UtrechtUniversity) course assignments solutions
stable-solver-uu
A Semi-Lagrangian 2D Stable Solver proposed as my final mini-project for the Game Physics (@UtrechtUniversity) course 22/23
tictactoe-reinforcement-learning
A small application applying the QLearning algorithm to the TicTacToe game
virgo
C++ header-only library for generating legal chess moves
gianmarcopicarella's Repositories
gianmarcopicarella/tictactoe-reinforcement-learning
A small application applying the QLearning algorithm to the TicTacToe game
gianmarcopicarella/virgo
C++ header-only library for generating legal chess moves
gianmarcopicarella/babelarity
Babelarity is a Java semantical and lexical text document analyzer
gianmarcopicarella/crowd-simulation
Crowd Simulation 23/24 (@UtrechtUniversity) course project simulating 15k+ zombies in real-time
gianmarcopicarella/flappy-pig
Flappy pig is an Arduino Uno hyper casual game which follows the idea proposed by Flappy bird.
gianmarcopicarella/Leeds-P4DS-FinalProject
Final Data Analysis project for the module "Programming for Data Science" part of the MSc in AI at Leeds University
gianmarcopicarella/mips-homeworks
This is a series of homeworks I worked on during the "Architetture degli elaboratori" class at Sapienza
gianmarcopicarella/opengl-renderer
A project aimed to better understand low-level OpenGL and 3d math with c++
gianmarcopicarella/ov-assignments-uu
Optimization & Vectorization 22/23 (@UtrechtUniversity) course assignments solutions
gianmarcopicarella/snake3d
This repository provides the code written during my video tutorial on youtube about coding "Snake: the game" as fast as possible
gianmarcopicarella/cg-homework-ur1
Computer Graphics 19/20 (at Sapienza University) course assignments solutions
gianmarcopicarella/clonegram
Clonegram is a social network where users can share memories with their friends
gianmarcopicarella/ga-spgmt-uu
3D Lower Envelope Algorithms: C++ Implementation, Parallelization and Benchmarking
gianmarcopicarella/stable-solver-uu
A Semi-Lagrangian 2D Stable Solver proposed as my final mini-project for the Game Physics (@UtrechtUniversity) course 22/23
gianmarcopicarella/aiv-assets
Free assets for AIV
gianmarcopicarella/aiv-draw
Simple wrapper for teaching computer graphics principles to AIV first year students
gianmarcopicarella/aiv-fast2d
Hardware accelerated 2D library
gianmarcopicarella/calib_challenge
The comma.ai Calibration Challenge!
gianmarcopicarella/clonegram-docker-setup
The purpose of this repository is to gather every file involved in the setup of the Clonegram's server-side development environment
gianmarcopicarella/Computer-Vision-3D-Reconstruction
3D voxel space visualizer for 3D reconstruction. | Python OpenGL
gianmarcopicarella/infinite-primes-sequences-benchmarking
A series of benchmarks with AutoBench supporting my undergaduate thesis on "Functional programming: analysis of Infinite sequences generators"
gianmarcopicarella/operating-systems-homeworks
Operating systems class assignments
gianmarcopicarella/studstats
Studstats is a Java project which produces knowledge from a large plain-text file of italian students' data
gianmarcopicarella/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics