A map generator built on the wave function collapse algorithim. I'm developing it for a first-person shooter. At the moment, it's not very good. The core library and a simple console are included here, although a GUI exists.
TODO
- Largely refactor codebase.
- Refactor/redesign import-export system to be more user friendly and easier to use across programs.
- Add more constraints to vastly improve the quality of output.