Pinned Repositories
optional
Boost.org optional module
EntityFramework.Docs
Documentation for Entity Framework Core and Entity Framework 6
CommandLine_2048
Implements the game 2048 in the terminal via C++
Dubins
Generate paths for a Dubins car of arbitrary turning radius
EntityFramework.Docs
Documentation for Entity Framework Core and Entity Framework 6
Hangman
This is a hangman game made by me after two semesters of C++ in 2007. I think it's a good example of what a new programming student should be capable (and incapable) of doing by that point. No use of the STL is made; sorted/unsorted containers were built as parts of early programming assignments.
optional
Boost.org optional module
SudokuSolver
This project represents Sudoku as exact cover, and solves it very efficiently using Algorithm X and Dancing Links. It can currently handle 8x8, 10x10, 12x12, or 16x16 Sudoku puzzles.
Hangfire
An easy way to perform background job processing in .NET and .NET Core applications. No Windows Service or separate process required
gieseanw's Repositories
gieseanw/Dubins
Generate paths for a Dubins car of arbitrary turning radius
gieseanw/SudokuSolver
This project represents Sudoku as exact cover, and solves it very efficiently using Algorithm X and Dancing Links. It can currently handle 8x8, 10x10, 12x12, or 16x16 Sudoku puzzles.
gieseanw/Hangman
This is a hangman game made by me after two semesters of C++ in 2007. I think it's a good example of what a new programming student should be capable (and incapable) of doing by that point. No use of the STL is made; sorted/unsorted containers were built as parts of early programming assignments.
gieseanw/CommandLine_2048
Implements the game 2048 in the terminal via C++
gieseanw/EntityFramework.Docs
Documentation for Entity Framework Core and Entity Framework 6
gieseanw/optional
Boost.org optional module