"Not Found" on signing in
omanuke opened this issue ยท 43 comments
By any chance, do you have 2 step verification on? In my case I had to click on "Sign in through web".
i had the same error
I have the same error.
Same here
Same problem here. The "Sign in through web" button was there at first, but now it is not...
Me too. "Sign in with your browser" doesn't work either.
Same Issue. What is the latest build of Unity this plugin actually works with?
Same here
Yer! I think the problem still persist. Same here.
same problem
Exact same problem.
I also have this issue. Sign in with your browser shows just a blank page.
I also have this issue. Sign in with your browser shows just a blank page.
same issue
I also have this issue. Sign in with your browser shows just a blank page.
Yes, just show a blank page here as well.
When I view the source of that page, it's really blank, HTML-less.
Since Unity has not addressed this issue there are two possible solutions, use git from the command line or use the git hub addon in Visual Studio Code. Both will allow you to do exactly the same thing.
This is a band-aid for a feature that doesn't work properly.
Same here
Same here
same. cant log in with username or with "sign in with browser"
I either get "not found" or "invalid token".
Also, the browser tab that opens doesn't display anything, only a localhost URL and a blank page
Same problem. localhost URL is a blank page too. On the first attempt, the page showed up. Then it failed everytime
same. cant log in with username or with "sign in with browser"
I either get "not found" or "invalid token". Also, the browser tab that opens doesn't display anything, only a localhost URL and a blank page
Exact same problem here (and had it for a few weeks now).
Visual Studio and VS Code both still work, so for everyone still stuck with this: Try using the VS GitHUB extension to push/pull. You can still commit to the local stash in Unity (at least this still works for me) and then execute a sync in VS. Both views should sync up after the transaction.
Same here
Same here. Sucks. This would really be nice.
Edit: On using the browser link, after being confronted with the blank HTML page and going back to unity, I get an error: "Error Validating Token".
Also, the page is not calling out to github; it's pointing to a local URI:
http://localhost:42424/callback?code=c8ca6573bb08d91389ab&state=f3bd1061-9bc3-4ebc-acdf-7dd42def50d7
I'm guessing this is the issue?
I'm getting this exact problem too. Only gives me the web link to sign in. Seemed to send me to the github page once, but I got the "error validating toke" error and it always sends me to http://localhost after that.
Finding bug reports very similar to this that go back for years.
Having the same issue. I'm on Unity 2019.4.16f1. Two factor authentication is not enabled. Using GitHub for Unity version 1.4.0.
I have the same problem.
But I actually don't need to be autorized to use this plugin.
My way:
- Create the repo on github
- Initialize the git in your project
- Copy the git path into "origin"
- Be sure that, your ssh applyed in your github settings
- Commit and push as well.
I'm having this issue as well.
So this issue has been happening for over a year, and no word from Unity on when/if it will be fixed?
no word from Unity
I think maybe this is more github's responsibility.
i have the same problem, logging in through unity: "Not found", trying with the browser results in a blank page as well.
no word from Unity
I think maybe this is more github's responsibility.
Well, in 2020 GitHub announced their intent to update their authentication process to require token-based authentication on all platforms. This new measure was implemented and is required since around August 2021.
It's was up to Unity to develop a solution that supports the new authorization flow. But alas, it's been almost 2 years and as you can see they still haven't done so.
Same
same problem
@omanuke I'd suggest you please close this issue, this issue is over a year old, and many revisions of the client have happened meanwhile, close it to avoid necroposting from different versions :)
the localhost URI has no code lol
Same problem, plus the browser went to localhost uri as well.
@omanuke I'd suggest you please close this issue, this issue is over a year old, and many revisions of the client have happened meanwhile, close it to avoid necroposting from different versions :)
Shouldn't issues be closed either when they are resolved or they have been inactive for a long time? Even though a number of revisions to the client have happened, the exact same issue listed in the OP still stands and users are still posting reports (it is also the current open issue with the highest number of user interaction).
At this point it is worth mentioning that I've seen user @chantzish post a pull request with tentative a fix to the issue that has not yet been merged. Maybe it would be a better idea to close the issue when said pull request has been merged and tested?
Same here, after logging out, I cant log back in.
Also having this issue
having the same issue as everyone else
Same issue. Can't use this tool from the Asset Store
Same here unfortunately; Reading the comments i've tried both login w/ token (via browser) and w/ credentials bc I currently have 2FA disabled, but no luck at all
Edit:
I found this solution in another thread and it worked perfectly -> here
same. cant log in with username or with "sign in with browser"
I either get "not found" or "invalid token". Also, the browser tab that opens doesn't display anything, only a localhost URL and a blank page
One year later this is still happening in the last version of unity LST (2021.3.8f1)
same issue,
Can't login from user/password,
When clicking sign in online, redirects to localhost:... and inside unity I get errors like auth error, or token=gh