Pinned Repositories
atlasmaker
Command line tool(C++) to build atlas from png images in a folder
bgfx-basic-renderer
Basic BGFX renderer
blog
Constellation
Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of code. Its goal is to give a user friendly approach to programming. It's currently in alpha, which means it’s going to evolve and improve the next few months.
DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
drivee
EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute
filexplorer
basic file explorer for fun
fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Unity3DCarPaint
gitindro's Repositories
gitindro/Unity3DCarPaint
gitindro/atlasmaker
Command line tool(C++) to build atlas from png images in a folder
gitindro/bgfx-basic-renderer
Basic BGFX renderer
gitindro/blog
gitindro/Constellation
Constellation is a visual scripting language for unity that gives you the tools of a programmer without having to write a single line of code. Its goal is to give a user friendly approach to programming. It's currently in alpha, which means it’s going to evolve and improve the next few months.
gitindro/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
gitindro/drivee
gitindro/EasyButtons
Add buttons to your inspector in Unity super easily with this simple attribute
gitindro/filexplorer
basic file explorer for fun
gitindro/fungus
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
gitindro/GitStatus
🔧 A simple git status panel for Unity.
gitindro/hge
HGE 1.9 configured with CMake DirectX9 version, with shaders. The classic 1.8.1. version is in the `master` branch if you ever need that.
gitindro/gitindro.github.io
gitindro/golf
Anytime Golf and the Bork 3D Game Engine
gitindro/Horde3D
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
gitindro/indielib-crossplatform
IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT SUPPORTED ANYMORE**
gitindro/inkfungus-template
A gateway between Ink and Fungus to make narrative games in Unity.
gitindro/J3D
J3D - unity3d-to-threejs exporter
gitindro/kHorde3d
Attempt to port Horde3D engine to Android/iOS using kinc
gitindro/make3d
gitindro/MonoForce
An up to date, improved version of NeoforceControls by WillHuxtable and Myself
gitindro/native-activity
bgfx-安卓项目
gitindro/oolong
iPhone game engine
gitindro/pbrcpp
Basic pbr implementation in c++
gitindro/RoadArchitect
Road Architect for Unity; Development is ongoing but slow; Also available at GitLab: https://gitlab.com/FritzsHero/roadarchitect
gitindro/RoadArchitectDevEnvironment
Project, tools and scenes for developing RoadArchitect.
gitindro/SOIL2
SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.
gitindro/UltraLiteDB
A bare-bones C# .NET Key-value Store in a single database file for Unity