Pinned Repositories
dnSpy
.NET assembly editor, decompiler, and debugger
ExocortexCrate
FireRays_SDK
FireRays is ray intersection acceleration library provided by AMD which makes the most of AMD hardware and allows for efficient ray queries independently of the generation of underlying AMD hardware.
GDC2016
Plug-in that implements the communication aspects of the McLaren demo at GDC 2016.
HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine 4
https-github.com-GPUOpen-LibrariesAndSDKs
idapython
Git copy of idapython svn repo: https://code.google.com/p/idapython/
SkookumScript-UnrealEngine
SkookumScript - the scripting language for superpowered game development.
TressFX
DirectX 11 library that provides convenient access to realistically rendered and simulated hair and fur
ue4integration
FMOD Studio UE4 Integration
gitsergeo's Repositories
gitsergeo/dnSpy
.NET assembly editor, decompiler, and debugger
gitsergeo/ExocortexCrate
gitsergeo/FireRays_SDK
FireRays is ray intersection acceleration library provided by AMD which makes the most of AMD hardware and allows for efficient ray queries independently of the generation of underlying AMD hardware.
gitsergeo/GDC2016
Plug-in that implements the communication aspects of the McLaren demo at GDC 2016.
gitsergeo/HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine 4
gitsergeo/https-github.com-GPUOpen-LibrariesAndSDKs
gitsergeo/idapython
Git copy of idapython svn repo: https://code.google.com/p/idapython/
gitsergeo/SkookumScript-UnrealEngine
SkookumScript - the scripting language for superpowered game development.
gitsergeo/TressFX
DirectX 11 library that provides convenient access to realistically rendered and simulated hair and fur
gitsergeo/ue4integration
FMOD Studio UE4 Integration
gitsergeo/UnrealPlugin
Modo 10's Unreal editor plugin (for loading PBR materials / textures)