Spring 2009 D|MA-28 Interactivity I Class Projects
Processing projects produced for a college D|MA Interactivity Class -- my first introduction to programming.
Recreate a section of a piece of abstract art using the vector drawing functions within Processing.
The process more or less involved creating the image in Illustrator and copying the anchor values into the program.
Generate a static, abstract image inspired by a song of choice.
I chose Tenacious D's "Friendship".
Create a mouse-drawing application.
Create a a sketch with interactions for each letter of the alphabet.
I created a "pong" variant to begin understanding how the manage the lifecycle of a game.
Create a narrative.
An opportunity to understand how side-scrolling games are made, including levels, checkpoints, pickups, enemies, and a boss.
Imbue a square with emotion.
Play with and feed your new square pet! The quivering only means it's having fun.
Make a game.
I chose a project that allowed me to explore modeling a system with more complex behavior! Here the sheep will wander and flock together over time, but scatter and wander aimlessly for a bit if the dog gets too close.