Issues
- 0
Plugin creates potential memory leaks
#34 opened by adadgio - 2
- 11
Im not sure if this is a bug or not.
#27 opened by Galllaa - 0
Background loading
#33 opened by univeous - 1
change_scene doesn't work with PackedScene
#26 opened by Ubiguchi - 1
[Docs] Entity Singletons Features example missing options in Godot 4.1.1
#31 opened by JoelCreatesGames - 2
Godot 4 - shader parameters warning
#24 opened by jecovier - 2
RFC: Better API for custom animations
#23 opened by jabsatz - 1
- 3
Godot 4: Callbacks when changing scenes
#11 opened by jabsatz - 0
Godot 4: set_shader_param was renamed
#21 opened by TiagoGoddard - 5
- 2
Support scenes ancestry -- go_back()
#16 opened by Goutte - 1
- 2
Change scene with PackedScene instead of string
#17 opened by myin142 - 4
Passing parameters to next scene
#8 opened by MashedD - 6
Ability to manage fade out and in as independant operations along with more advanced fade_in_place() concept
#12 opened by mouring - 6
Godot 4.0 support
#10 opened by mouring - 2
The color of fade doesn't change
#9 opened by lukasmakegames - 0
MAY I HAVE SOME HELP
#7 opened by codec14 - 2
Exported windows binary returns Parse Error
#5 opened by TrayserCassa - 0
References to "singleton-like" nodes
#2 opened by jabsatz