Stage Manager iconified window never says it's iconified
TotallyGamerJet opened this issue · 0 comments
TotallyGamerJet commented
On MacOS when using stage manager and calling glfwIconifyWindow
the window goes into the side panel and not the system tray which is desired behavior. I then want to check that the iconifying succeeded so I call glfwGetWindowAttrib(window, GLFW_ICONIFIED)
but it never returns 1.
Full program:
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdlib.h>
#include <stdio.h>
int main(void)
{
GLFWwindow* window;
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
int i = 0;
while (!glfwWindowShouldClose(window))
{
// delay iconifying to let the window fully be opened
// otherwise the window does actually get placed in the tray
if (i == 500)
glfwIconifyWindow(window);
i++;
printf("%d %d\n", i, glfwGetWindowAttrib(window, GLFW_ICONIFIED));
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwDestroyWindow(window);
glfwTerminate();
exit(EXIT_SUCCESS);
}
Related to: hajimehoshi/ebiten#2932