This repo was for me to explore the ideas of embedded Julia and Common Lisp. Well A little bit more complex than that languages to also to make use of C++ libraries that I write with one exception and sbcl preferred to ecl executable itself in sbcl so that I could use it as the scripting language due to the issues I ran into with ecl
These examples were useful so that I could explore using a scripting language that I am comfortable with in a cross-platform compatible environment game engine different use cases
- [[file:ecl/README
- [[file:julia/README
- [[file:sbcl/README