tokio-console prototypes
what's all this, then?
this repository contains a prototype implementation of TurboWish/tokio-console, a diagnostics and debugging tool for asynchronous Rust programs. the diagnostic toolkit consists of multiple components:
-
a wire protocol for streaming diagnostic data from instrumented applications to diagnostic tools. the wire format is defined using gRPC and protocol buffers, for efficient transport on the wire and interoperability between different implementations of data producers and consumers.
the
console-api
crate contains generated code for this wire format for projects using thetonic
gRPC implementation. additionally, projects using other gRPC code generators (including those in other languages!) can depend on the protobuf definitions themselves. -
instrumentation for collecting diagnostic data from a process and exposing it over the wire format. the
console-subscriber
crate in this repository contains an implementation of the instrumentation-side API as atracing-subscriber
Layer
, for projects using Tokio andtracing
. -
tools for displaying and exploring diagnostic data, implemented as gRPC clients using the console wire protocol. the
console
crate implements an an interactive command-line tool that consumes this data, but other implementations, such as graphical or web-based tools, are also possible.
extremely cool and amazing demo
wow! whoa! it's like top(1)
for tasks!
on the shoulders of giants...
the console is part of a much larger effort to improve debugging tooling for async Rust. a 2019 Google Summer of Code project by Matthias Prechtl (@matprec) implemented an initial prototype, with a focus on interactive log viewing. more recently, both the Tokio team and the async foundations working group have made diagnostics and debugging tools a priority for async Rust in 2021 and beyond. in particular, a series of blog posts by @pnkfelix lay out much of the vision that this project seeks to eventually implement.
furthermore, we're indebted to our antecedents in other programming languages
and environments for inspiration. this includes tools and systems such as
pprof
, Unix top(1)
and htop(1)
, XCode's Instruments, and many
others.
using it
to instrument an application using Tokio, add a dependency on the
console-subscriber
crate, and add the TasksLayer
type to your
tracing
subscriber. for example:
use tracing_subscriber::{prelude::*, fmt, EnvFilter};
// construct the `console_subscriber` layer and the console wire protocol server
let (layer, server) = console_subscriber::TasksLayer::new();
// ensure that Tokio's internal instrumentation is enabled
let filter = EnvFilter::from_default_env().add_directive("tokio=trace".parse()?);
tracing_subscriber::registry()
// the `TasksLayer` can be used in combination with other `tracing` layers...
.with(tracing_subscriber::fmt::layer())
.with(filter)
.with(layer)
.init();
// spawn the server task
tokio::spawn(server);
notes:
- in order to collect task data from Tokio, the
tokio_unstable
cfg must be enabled. for example, you could build your project withor add the following to your$ RUSTFLAGS="--cfg tokio_unstable" cargo build
.cargo/config
file:[build] rustflags = ["--cfg", "tokio_unstable"]
- the
tokio::task
tracing
target must be enabled
to run the console command line tool, simply
$ cargo run
in this repository.
for development:
the console-subscriber/examples
directory contains some potentially useful
tools:
app.rs
: a very simple example program that spawns a bunch of tasks in a loop foreverdump.rs
: a simple CLI program that dumps the data stream from aTasks
server