erDiagram
ROOM {
u32 room_id
str name "имя комнаты"
u8 max_players "максимальное кол-во игроков в комнате"
}
PLAYER {
u32 room_id
u32 played_id
str name
}
ROOM }o--o{ PLAYER : room_id
ROUND {
u32 round_id
u32 room_id
u32 min_players_count "минимальное кол-во игроков для успешного раунда"
u8 max_winners "максмальное кол-во игроков"
time_opt started "время начала раунда"
time_opt finished "время завершения раунда"
duration timeout "максимальная продолжительность раунда"
}
ROOM ||--o{ ROUND : room_id
ROLL {
u32 roll_id
u32 round_id
u32 player_id
u8 value
u32_opt conflict_roll_id
}
PLAYER ||--o{ ROLL : player_id
ROLL ||--o{ ROUND : round_id
WINNER {
u32 round_id
u32 player
}
WINNER }o--|| ROUND : round_id
- ROOM Игравая комната
- PLAYER Игрок
- ROUND Раунд
- ROLL Бросок кубика
- WINNER Победитель
- Регистрация игрока
- Регистрация комнаты
- Старт роунда
- Бросок кубика
stateDiagram-v2
[*] --> create_round
create_round --> rolling
state rolling {
[*] --> player_roll : incomming http request
player_roll --> if_round_closed
if_round_closed --> err_msg : round is closed
if_round_closed --> add_roll : round is'nt closed
err_msg --> [*] : output response
add_roll --> compute_conflict
compute_conflict --> if_has_conflict
if_has_conflict --> insert_winner : no conflict
if_has_conflict --> wait_next : has conflict
wait_next --> player_roll : output http response
insert_winner --> close_round
close_round --> [*] : output http response
}
- users
- POST
/user/{name}
create user- res
{ "name": "user name", "id": 123 }
- res
- GET
/user
list users- res
[ { "name": "username a", "id":123 } , { "name": "username b", "id":124 } , .... ]
- res
- DELETE
/user/{name}
delete user - POST
/user/{name}
rename- req
{ "name": "new name", "id": 123 }
- req
- POST
- room
- POST
/room/{name}
create room- res
{ "name": "room name", "id": 123, "max_players": 1 }
- res
- GET
/room
list rooms - DELETE
/room/{name}
delete room - POST
/room/{name}/update
- req
{ "name": "new name", "id": 123, "max_players": 1 }
- req
- POST
- room to user
- PUT
/room/welcome/{user_name}/room/{room_name}
associate user with room - PUT
/room/outcome/{user_name}/room/{room_name}
de-associate user with room - GET
/room/{name}/players
- players in room- res
[ { "name": "username a", "id":123 } , { "name": "username b", "id":124 } , .... ]
- res
- PUT
- round
- POST
/room/{name}/start
- POST